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/3/ board - 3DCG - September 2014

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Most viewed threads in this category

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I need to reduce this file from 2.8 MB to less than 2 MB to post it on [s4s]. But I don't know how so I'm asking you experts how to. I don't mind cutting in half the resolution, frame rate, or colors. So 400x300 or higher, 10 fps or higher, 256 colors or higher, etc. is fine as long as it's below 2 MB. Thank you. Also I made a poll for /3/ as well because why not. http://strawpoll.me/2661600
Hey /g/, I'm trying to... 5 posts and 1 image replies omitted. Click to view.
Hey /g/, I'm trying to work on a outdoor level in Unity based on a real life location and I was wondering if there was an easier way of going about getting the general topography down and then going in and cleaning up the details. I'm trying to get a height map of park but I don't know where to look. I was thinking about trying to use something like Google Maps or Google Earth but I'm not finding anything. Does anyone know a good location or a method of extracting a height map of a real life location?

3D Printing

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So I've tried and stumbled many times on doing something extremely novice probably. I have access to a 3D printer, and have found the model I'd love to make. The problem is the model needs to be scaled, rotated and posed. Every single program I put the model in, doesn't allow for me to bend the figure. Anybody have any ideas that can help me? I'd like to be able to print, and paint the model by November for a gift. I'm not worried about her standing, I'll make/get a stand if I need to. Here is the link to the model: http://www.deviantart.com/art/MMD-Super-Mario-Strikers-Charged-Daisy-DL-368391374
I finally found the free time... 2 posts and 0 image replies omitted. Click to view.
I finally found the free time to watch the Creature Factory 2 tutorial, only to find that it requires a stingy subscription and no one's torrenting it. Any substitutes that'll teach me how to do most of the fancy techniques the CF2 tutorial covers? (They're mentioned in the viewable intro video).
>ITT: Rigging in BlenderMy... 17 posts and 0 image replies omitted. Click to view.
>ITT: Rigging in Blender My experiences went as >Okay, this is complicated >Holy shit, alright yeah that's done. >Why isn't this working? >What the fuck. >HOLY SHIT FUCK WEIGHT PAINTING. >Give up. Anyone know how to do it? I can't seem to download riggify anywhere either.
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Hey, i need a low poly model that looks like the old guy i made in make human, anyone knows where i can find one?

How to make toonish character

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Hello, I was wondering how to make toonish style, low poly character like these, I work with blender. If you know any tutorials (books?), even with other softwares, please share them with me. Or if you can give me some directives, that would be nice. Thanks

Pros or Newbs

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So /3/, I was wondering, are you all pros working in the industry or just some hobbysts/casuals ? So we could make something like... >Age >Job >Country 19 Student Italy
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Hey /3/, >inb4, you're in over your head... I realize this.. I'm pretty new to 3d modelling and want to make a game with Unity. I aim to do low-poly models akin to the PS1 or N64 for simplicity's sake. Software wise I have: Sketch-up Wings 3d Blender Out of all of these, I know how to use Sketch-up the best, I don't know much of anything about Blender, and I am trying to learn Wings. I plan to use Sketch-up for buildings and terrain, Wings for models and characters, and Blender for animation and rigging. What I want to know is: a) Do these programs work well for the jobs I "assigned" them? b) What kinds of tips do you have for low-poly models? c) General tips.... ty...
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epic far t guy
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I hate retopo, when is technology going to make the proccess a one button push?

UV Unwrapping -- Overlap?

UV Unwrapping -- Overlap? 9 posts and 0 image replies omitted. Click to view.
Hey /3/. I'm trying to do my first real UV unwrap and I've hit an odd snag. I am projecting a plane to unwrap this side of a chest. The projection worked fine for one side, but seems to have these odd overlaps for the other side. I'm not sure why it's occurring.
There was an article a few... 9 posts and 3 image replies omitted. Click to view.
There was an article a few months back about some program that takes photographs and is able to determine depth and then render the photo into 3D. Does anyone happen to know what it was called?

Should I continue?

Should I continue? 5 posts and 1 image replies omitted. Click to view.
First time moddeling a car. Wanted to know if my Tube001 has any potential. It's supposed to be a MGB GT
I just want to give you all a... 3 posts and 0 image replies omitted. Click to view.
I just want to give you all a big heads up that this is habbening. Literally. Soon to be on youtube.
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Who is the Bob Ross of Modeling?
this belongs here 0 posts and 0 image replies omitted. Click to view.
this belongs here
Chicken From... 4 posts and 0 image replies omitted. Click to view.
Chicken From Hell Turntable: http://youtu.be/r8wkpVumpsk software used: ZBrush, Fibermesh (for feathers), Maya, Arnold

"Things you wish you knew" thread?

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Hey, /3/, it's to share some knowledge for those who are struggling. Post lingering questions that you may have, or shortcuts, tricks, or plugins that generally make modeling, rigging, rendering, etc. easier. [spoiler]I'll start Does anyone have any Zbrush maneuvers that can make this sculpt, like, not suck? http://imgur.com/wdLWFoI,pmpB9BX,buA1MNW#0[/spoiler]
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Opinions on Cell or Toon Shading? It's something that I've only started experimenting with but find that it's actually got the potential to be better for 2D animation than the likes of Flash. cell shading for those who don't know is using ink and paint (in 3DS Max at least) to flatten your 3D models to comic style 2D if you so choose...
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