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/3/ board - 3DCG - 27th September 2014

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Most viewed threads in this category

Rookie Game Dev

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Hey /3/ Im a pretty green game dev though I usually stuck to 32 bit softwares. I've made two jrpgs and a pretty shit tier fighting game. Here I'm asking you guys for advice on going 3D. I'm planning on creating a 3rd person mecha action game but I don't know where to start. > pic related. One of the mechs
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So I heard there's an american youtuber kid with a big following who's trying to dumb down the interface of Blender3D, any thoughts on this?

Pros or Newbs

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So /3/, I was wondering, are you all pros working in the industry or just some hobbysts/casuals ? So we could make something like... >Age >Job >Country 19 Student Italy
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Why doesn't this work? It makes perfect sense.
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Hey /3/, >inb4, you're in over your head... I realize this.. I'm pretty new to 3d modelling and want to make a game with Unity. I aim to do low-poly models akin to the PS1 or N64 for simplicity's sake. Software wise I have: Sketch-up Wings 3d Blender Out of all of these, I know how to use Sketch-up the best, I don't know much of anything about Blender, and I am trying to learn Wings. I plan to use Sketch-up for buildings and terrain, Wings for models and characters, and Blender for animation and rigging. What I want to know is: a) Do these programs work well for the jobs I "assigned" them? b) What kinds of tips do you have for low-poly models? c) General tips.... ty...
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Hey /3/ what am I doing wrong with adaptive skin? In the head area it looks very jaggedy and all the branches on the head are kind of morphing together as opposed to staying apart and the face is very sharp. Is there something else I should be doing?
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Rate my render. What can i do better on the model? Done in C4D
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There still are people who design a character in 3ds max/maya instead of zbrush? I mean with all the modeling made with subd, it feels like that to achieve the "coolness" zbrush is mandatory, I actually didn't see great pieces of art made by hand with polygons >pic related, super cool zbrush-made vydia character
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