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/tg/ board - Traditional Games - July 2014

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Most viewed threads in this category

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Time traveling shenanigans

Time traveling shenanigans 1 posts and 0 image replies omitted. Click to view.
What's a good way to handle time traveling in a game, /tg/? How do you handle it in your campaign?

Superhero General

Superhero General 6 posts and 0 image replies omitted. Click to view.
Best Superpower for a techless present day? Also >Superhero General is back!

Player Logic

Player Logic 152 posts and 0 image replies omitted. Click to view.
So everyone knows how players in RPGs, even if they're not murderhoboing, tend to end up hatching really crazy schemes and plans that no sensible person would ever consider but seem a great idea at the time. I've noticed occasionally that I'll be reading or watching something and the characters will do something that makes me think that they must be being controlled by a tabletop rpg player. For example, I recently watched the film 2 guns. (It's pretty dumb but fun) Near the start of the film, the two protagonists are casing a bank to rob from a diner across the street. They find out this diner has the best donuts so all the cops come here. To solve this, they burn down the diner. The next day, they hold up the police station and force all the cops into the cells. Then they rob the bank. It had a very player logic vibe and I wondered if people had come across other stories where the characters act in that uniquely stupid/crazy/awesome way that players tend to do?
There is a guy selling 1000... 6 posts and 0 image replies omitted. Click to view.
There is a guy selling 1000 MTG cards for $15. I used to play when I was a kid, and at that price I kind want to get back into it. Should I go for it?
How would a creature like... 314 posts and 0 image replies omitted. Click to view.
How would a creature like Stitch fit into the WH40K universe?
Hello Elegan/tg/entlemen and... 8 posts and 0 image replies omitted. Click to view.
Hello Elegan/tg/entlemen and Ca/tg/irls, I am a new GM and I was hoping maybe I could get some help on world building my own setting. I have a few key themes and such I want introduced into the setting but other then that I am stuck. Can /tg/ help a newbie out? picture is unrelated
What would be the best system... 34 posts and 0 image replies omitted. Click to view.
What would be the best system for running a Redwall-esque game? I was thinking FATE.
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/tg/, what's the best campaign you've ever played? Short on ideas for my next campaign and want to brutally rip off one or more people.
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My friend and I do a series of dungeon crashes, each time with a new character. Essentially, they're solo dungeon challenges, and we alternate being the PC/DM. We make level 4s. Anyone have any ideas for a (non homebrew) level 4 (3.5 dnd) that can function alone in a dungeon?

Godswar Quest

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You are a demon god of darkness and earth! Last thread, you selected your chosen people and recruited Alden, a warrior of foul potential to your cause. Previous threads: https://archive.foolz.us/tg/search/text/Godswar%20quest/ You observe your new recruit. His skill is obvious, and to a demon, so is his ambition, his greed, and his pride...Oh yes, he would suit you well. A:He will suffice. Grant him your blessing. (roll d6 to determine the nature of the blessing.) B:What manner of upstart does this man think he is? Your gifts must be earned... B1: By blood sacrifice. (Alden will seek out virgins to sacrifice to you. Your power will grow through blood sacrifice. Roll D6 to determine how successful his blood hunt is.) B2: By questing for an artifact. (Alden will seek out a random magical item and offer it to you. You can keep the artifact for yourself, give it to a favored servant, or do something else with it. Roll D6 to determine the manner of artifact.) B3: Some other way... (WRITE-IN)

SS13: ASTV IS AWOL EDITION

SS13: ASTV IS AWOL EDITION 320 posts and 12 image replies omitted. Click to view.
byond://76.16.8.127:28016 Server is currently down because astv got wrecked by a storm and it's suspected that his power is out, making the dedibox truly a dedbox. BYOND Download link: http://www.byond.com/download/ To connect: Open BYOND, click the gear in the upper right. Click "Open Location" and paste in the IP above. Click "Ok". Welcome to d20Station, a rule light, low moderation server. Don't know what the fuck SS13 is? We'll teach you happily. Some of what we teach you will be to not trust anyone, but we'll get to that in the advanced course. Do know what SS13 is? Dislike hate how other servers have gone? You'll (probably) like it here. Custom map in progress. Custom map/round named Dorfstation: DIY pretty done. Code branch from NT (also named d20Station), is updated rather frequently. Based codefag, mapfag, b&erfag (who also sprite and kinda codes) and soundfag providing content. Dedibox is live. Email d20Station@gmail.com for donation info (I'd like to donate, what do) code requests (Please make the subject "Map Suggestion" or "Code Suggestion" or "Feature Suggestion" for easy sorting), and bug reports (I was doing X when something fucked up/the server crashed, I think I may have caused it). Note: This is NOT SS13 general.

What is the point of the Tau?

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Like, seriously, why do the Tau even exist in 40k canon? How are they at all relevant to the plot or relevant to anything at all? Look at this shit: >they can't travel anywhere due to not having ftl drive or ftl communication. They have about the same chances of building a working star empire as we do with our current technology. Between two extremely close exoplanets it will take them 20 _YEARS_ to send a one-way signal warning that one has been invaded, much less troops >they will never colonize the galaxy, it would take them more than 100 000 years just to travel across it and another 100 000 to send a message back to where they started >they have no chance of ever being a threat to anything for the aforementioned reason, they're at an incredible strategic disadvantage and even if they weren't so in combat, they couldn't hold on to anything vs. warp-capable species >they're under attack by warp-capable species so they're going to die pretty damn soon >they're completely ignorant of the warp so they have no clue about the fundamental laws of the universe or what's going on in the galaxy >even if they could ftl travel they're non-psykers but have a soul and a reflection in the warp, so they are just food for the chaos gods if they were to ever attain dominance What is the point?

New to Only War

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Me and some dudes have been playing Dark Heresy for about a year and a half now and our GM has been considering starting a new Only War campaign once things in DH get wrapped up. I've only skimmed over OW enough to know what kind of characters you can make, that you're part of the Imperial Guard and it's often times more combat oriented. Outside of this, what kind of new/different stuff should I know about? Also, I plan on making a Psyker so any tips or things I should know about that would be nice.

Paladin of Joy Quest 9, part 2

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Old thread >>33443749 You are Sireyi Valyenya, 18 years old, you are on your first quest. You have retrieved the Horn of Alzurad: a legendary artefact that can call dead heroes back to fight for the holder of the Horn. But now you’re lost on another plane, trying to find your way home. You are walking in the gardens with Princess Sofia, and Lord Lenda, an old noble. “What was your question?” You ask Sofia. “You said earlier about how my powers made me a Paladin, and how a Paladin should always do the right thing, no matter the personal cost, is that really what I should do?” Ok, that’s a bit of a heavy question this early in the morning. >Ask further questions, what is she getting at specifically >Yes, a Paladin should always do the right thing >It depends on the situation >You are allowed to consider your own happiness to >Other

Character Art

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Gentlemen! I'm looking for your best pictures of warlocks, wizards, druids, and all other manner of magic users. Paladins, clerics, bards, all of them. Hoping to see some that don't fit the normal mold of their type, but I'll take whichever ones you've got. Bonus points for magic users with a lovecraft vibe going on, or a paranormal theme.
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How effective would a Space Marine chapter with Magneto's power be?

WELCOME TO OUR WORLD OF TOMORROOOOOOOOOW

WELCOME TO OUR WORLD OF... 18 posts and 0 image replies omitted. Click to view.
/tg/, let's create a science-fiction setting! Standard rules apply, new things or embellishments per post, contradicting points must be reconciled. >There is a dimension that allows rapid transport across the galaxy - approximately every thousand light years in our dimension equals one light years in that one. The technology that allows this travel is mass-produced, but poorly understood, as it is based on designs made by no surviving species. >The Botanic Gardens of Galluritan cover approximately 37% of the planet's surface. Reports of feral tribes formed from people who became lost in its massive forest displays have recently been proved entirely correct, with the largest being the Poacae tribe and their 'Managga' warriors that armour themselves with parts raided from the hardware stores. >Why not come to beautiful Alrayan II? This pristine world is untouched except for all small facilities, with a wide variety of awe-inspiring vistas, a pleasant and relaxing climate and an atmosphere that's only fatally toxic to three known SSOs. - Holidays Without Borders, based in New Lakurlti.

Space Marines vs Real Marines

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Hypothetical scenario: One Space Marines codex chapter fights in total war against the modern day United States. Limitations: The fighting will happen on US soil. Chapter can't benefit from Imperial auxilia, other than to transport here. The USA cannot call upon international allies (ha ha, as if we could anyway) Code of conduct: no orbital bombardment by either party. No ICBMs. What will happen? Who will win? Personally I don't think the SM have a chance, but let's discuss
A few days ago I did my first... 3 posts and 0 image replies omitted. Click to view.
A few days ago I did my first TPK, it was a short Vampire The Masquerade campaign, where the characters started of fleeing to L.A. after beign acused of killing the Prince of Las Vegas. Going of on their new reputation as higly skilled murderers (after all they had suposedly killed a 6th generation Ventrue) they started taking jobs for the local power players, in the end they were asked to kill the boss of the local Bratva but one of the players had been contacted by the child of the Prince of Vegas(called Chad) and set up an ambush in exchange for his life. They killed the Mafia guy who was a werebear (werebananas for scale at the bottom) but got jumped by Chads higly trained ghouls and restrained. After that they were chained and Chad told them that if the one who killed his sire confesed the rest could go, the thing is one of the characters had killed Chads sire(diablerized him in fact) but she rather have them all killed than just her. so they where doused in gasoline and set alight, the remaining character (the one who set up the ambush) was made to drink Chads blood and the game ended It felt strange, i am one of those soft gms, i dont usually kill characters but in the context of the story they had it coming and i gave them plenty of warning. Thoughts? Insults? Questions?
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