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/tg/ board - Traditional Games - 28th October 2014

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Most viewed threads in this category

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Gonna be playing a bard soon. When I inevitably try to play a tavern in exchange for a night's rest and a meal for myself and my companions, how should this be played? Should it just be "I get up on the stage and start telling a story/singing a song" or should I actually bust out my guitar and start playing a song about a legendary warrior? Or start telling tales to the DM and party? Would that be appreciated roleplaying, or would it be useless and take up too much time, annoying everyone?
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Is there a setting where the gods work as professionals only caring about their specific domains of responsibility and absolutely not interferring with the affairs of mortals? Also in the same setting, are the gods unaware that there are little tiny mortals that worship them and therefore does not answer to any of their pleas.
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So, should I feel at all bad for stealing all the players at my new FLGS because I'm the only GM who runs anything else besides 3.Pathfinder?
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This game is retarded.
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Would it be possible to play the Music Meister in 5e? I could try to get the DM to allow me free usage of Disguise Self to change appearance for non-infiltration based reasons. http://batman.wikia.com/wiki/Music_Meister

Yugioh General

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Yugioh general? What decks are you guys running now? Anyone still play?
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HELP ME /tg/! I want to run a Mage: The Awakening game with horror themes! I've read a lot of stuff on suptg but any suggestions that fit the power level of Mage would be great.
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ITT: Some of the most interesting homebrew ideas you've played/GMed. I'll start. Metagame: Bullshit of the Year edition. Honestly, it was just 3.5 with some limits removed and some loopholes purposely left open. The whole story was that they players REALIZE that they are in a DnD game and are allowed to break and abuse the mechanics. We had a Monk (me), a Bard, and a Wizard. It did not take long for shit to get stupid. IE, The Bard just powerleveled his charisma so high that he could roll a 2 and still convince someone to stop breathing 'just because'. The only thing that keep things from being boring was the retarded enemy scaling. The whole world was 'alive' in a sense. The more you broke the world, the more the world tried to break you. The Bard once convinced the Wizard that he had infinite mana, and BOOM, infinite mana. Shortly after, a deaf, level 40 "Mage-bane" Tarrasque wiped the party. Good times.
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New OOTS up guys.
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There are a number of settings out there today that allow you to play as members of technologically advanced, well equipped and highly capable covert operations groups operating above and beyond the purviews of the governments that instituted them. This is not a thread about these settings or these groups: this is a thread about brainstorming a potential setting in which the player characters are members of an antiquated, underfunded and ineffectual secret government agency, played for comedy, adventure and horror. >Established in the first half of the 20th century, the agency has been part of or traded between different governmental departments, shifting around to wherever there is an inconspicuous budget surplus they can utilize. >The facility or facilities the agency calls home may have been state of the art when they were built back in the fifties, sixties or seventies, but are for the most part run down and severely outdated today, necessitating a good deal of kludges, quick fixes and work arounds. >The agency was formed to combat a specific threat, for which they spent years preparing for and were granted a golden age of unlimited funding. This threat later never comes to pass or turns out to be much less dire than previously predicted. >The majority of their facility is vacant, sealed off and unmapped. >Members of this agency get into more danger and experience more grief dealing with the skeletons in their own closets and the legacies left in their containment vaults by their own former Administrators than they do on the few away missions that trickle down to them.

How do you scare your players?

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It's been a while since I've seen a good horror thread. Tell me, GMs of /tg/, when was the last time you left your players genuinely shaken and disturbed? What are your favorite methods to do so? How can you deliver real horror simply though simple ambience and spoken word? Is there such thing as a formula for this?
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Sup /tg/. I'm gonna be taking up the role of Control for this Lacuna game I'll have going on with some people. This being my first time running this game, anyone have any advice?

Alternate History Thread part the Seconde

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ITT: Alfred the Great is slain at the Battle of Hastings. Could Ragnar Lodbrok have united England under Scandinavian rule? Would the Great Heathen Army have degenerated into Infighting? Would Christianity have been supplanted by the Old Ways, or would the Pagan kings adopt it to mollify their subjects/legitimize themselves?
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help me /tg/, I need a SFW quote for my school's yearbook. I want to make it /tg/-related, but the only quote I can come up with is "Hell hath no fury like a paladin scorned." Could we have some quotable quotes in this thread? Pic somewhat related.

How to buff tyrranids

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I thought of a thing, then I made the thing
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I can sense some great degeneracy in the distance.
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Homebrew Thread What are you working on? What homebrew games have you run recently? I'm currently working on d20 RPG set in WW1 but with fantasy (Elves, Magic and the like)

Magic: The Gathering Waifufaggotry general with unavoidable Flavor

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>You are a planeswalker. >In the vast Multiverse, only you and some other chucklefucks know of the countless worlds beyond your own. Welcome to the Magic: the Gathering Flavor General thread! Helpful links: >Uncharted Realms Archive ARCHIVE http://www.wizards.com/Magic/Magazine/Archive.aspx?tag=unchartedrealms&description=Uncharted%20Realms http://magic.wizards.com/en/articles/columns/uncharted-realms >Savor the Flavor/Taste the Magic archive ARCHIVE http://www.wizards.com/Magic/magazine/archive.aspx?page=13&tag=savortheflavor&description=taste%20the%20magic >Planeswalker's Guides ARCHIVE http://pastebin.com/Ttgtz6A9 >Set Trailers http://pastebin.com/ayJntkE0 >Current Status of Planeswalkers: http://magic.wizards.com/en/articles/archive/checking-planeswalkers-2014-06-16 >Doug Beyer's Tumblr http://dougbeyermtg.tumblr.com/ Reminder: Keep bait, shitposting, and arguments to a minimum--try to focus on lore discussion. Lewd writing is welcome if put in a pastebin. We now have an IRC: #mtgwaifulore on irc.rizon.net Starter topic: Feels and magic cards/articles that give you them http://magic.wizards.com/en/articles/archive/arcana/lorans-smile-2014-10-27


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I have a guy in the dnd game I'm GMing and he doesnt seem interested in anything that I say, and when I ask him what his character is looking for in the game he responds with things like "My character sees the skinny girl and feels fat." I really don't know what to do with this guy. He won't focus on the game at all. He ignores all NPCs who try to communicate (literally trying to sneak by main characters), goes into cities and tries to roll to find whatever he is looking for instantly, and I have no idea what to make of this. What the hell do I do to satisfy this guy, or is there nothing I can do?
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Shitty painting thread? Shitty painting thread. Post pics of shitty paint jobs. They can be your own, or images you've saved over time. I've been looking for one pic with 40k miniatures with horrible mods with captions over it. Also the pic where some one painted their 40k Space Marines with sharpies and painted faces over their helmet.
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