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Anonymous 07/21/14(Mon)18:24 UTC+1 No.432402 Report

Hi /3/, can ya'll help me find a seamless & tileable texture or alpha of the pattern on this gambeson?

I plan on covering parts of an armor mesh with this pattern using surface noise in zBrush.

Thank you so much in advance!
Anonymous 07/21/14(Mon)18:31 UTC+1 No.432404 Report

Maybe you'll find happyness in these two links:
> http://www.wildtextures.com/
> http://seamless-pixels.blogspot.fr/
Anonymous 07/21/14(Mon)18:48 UTC+1 No.432405 Report

Thank you for the links. I value the treasure trove of textures on these sites even though I could not find the armor pattern!

Still looking on my end!
Anonymous 07/24/14(Thu)03:42 UTC+1 No.432894 Report

Bumping to see if a new audience can help me out.

I've found similar patterns for things like couches... so they have dots intersecting each square.

If anyone knows of a good way to make this pattern I'd be open to it as well.

Anonymous 07/24/14(Thu)03:45 UTC+1 No.432895 Report

like couches... so they have dots intersecting each square.

I meant to say "but they have dots intersecting each square." They look good on furniture but not on armor. :)
Anonymous 07/29/14(Tue)15:47 UTC+1 No.433719 Report

You could easily make on yourself in Photoshop+nDo. Just make a greyscale image, white in the middle fading to black at the borders. Then tile it and add some noise. Then use nDo to make a normal out of it.
Anonymous 07/29/14(Tue)16:30 UTC+1 No.433725 Report

this would take 5 minutes in any 3d modeling app, try googling "modeling chesterfield sofa" to get general idea how, then just extract alpha from it
slocik 07/29/14(Tue)20:09 UTC+1 No.433764 Report

-ofset by half image
-fix seams with clone brush


results not guaranteed since it was lit from top

best to do is sclupt this pattern and turn it into an alpha,
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