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Anonymous 11/18/14(Tue)06:10 UTC+1 No.450987 Report

I'm trying to recreate a couple different house environments for my game. One will be a house, one bedroom of which will be accessible by the player as well as the main areas of the house such as the kitchen, living room, and an office. Another environment will be a boring, one bedroom apartment with the absolute basics.

I'm just not sure where to start. Here is something like what I want, but I can't find enough consistent reference material to model off of. Can someone give me any pointers?
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Anonymous 11/18/14(Tue)22:12 UTC+1 No.451095 Report

>>451086
there are places with no ikea?
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Anonymous 11/18/14(Tue)23:31 UTC+1 No.451114 Report

>>451086
do the same thing but break into houses
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Anonymous 11/19/14(Wed)00:16 UTC+1 No.451118 Report

>>450987
If you want to make realistic room put a bit of mess in there. Otherwise it will look like a hotel room.
And even if the room is clean I mean subtle mess that help understand someone lives there, like a pile of books near the bed, post-it on the fridge, a remote control left on the sofa, fingerprints on the windows etc...
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Anonymous 11/18/14(Tue)21:48 UTC+1 No.451087 Report

>>451086
use the virtual walkthrough on ikea.com
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Anonymous 11/18/14(Tue)21:45 UTC+1 No.451086 Report

>>451029
There aren't any IKEAs around me. Any other suggestions?
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Anonymous 11/18/14(Tue)13:47 UTC+1 No.451029 Report

walk around in IKEA with a camera
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