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/3/ - 3DCG - It Sucks, Start Over

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It Sucks, Start Over
It Sucks, Start Over Anonymous 06/21/14(Sat)05:35 UTC+1 No.428018 Report

How can I improve my topology around the pelvis/ass/shoulders? I don't know where to go from here and I know it needs work.

Every diaper and pit zone I attempt feels smelly, shitty, and simply subpar. Currently, I can get some natural range of motion without much issue. Walking, jogging, and pointing look alright, but I'm not where I want to be.

I'd like a broader range of motion for reaching up and less distortion in the hip when kicking.

I also have a hard limit of 1000 tris. Please help.
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Anonymous 06/21/14(Sat)06:16 UTC+1 No.428023 Report

why such a conservative budget?
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Anonymous 06/21/14(Sat)06:26 UTC+1 No.428025 Report

>>428023
assignment
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Anonymous 06/21/14(Sat)06:45 UTC+1 No.428028 Report

you might have 40-60 tris here that arnt helping you define much of a shape or deform anything interesting.

i would see if I could nix some of these and define a nose or jawline.
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Anonymous 06/21/14(Sat)07:18 UTC+1 No.428032 Report

>>428028
I don't follow what the yellow lines mean.

The focus is for animating a figure. I can billboard in a face. Extra tris go into articulating the hands so I can replace the mitts.

Could you explain what you mean in the upper arm?
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Anonymous 06/21/14(Sat)07:28 UTC+1 No.428033 Report

>>428032
I just switched to yellow to differentiate the colors. I would just push that band down.

I misread though, if you are just rigging, than your mesh is probably fine

although I would at least fix that band over the chest that goes into the 5th degree vert and stick it to the band on the shoulder you snuck in with the triangle, or get rid of both. That should be have a decent payoff for the amount of work it will be.

The deformations and range of motion probably has more to do with your rig and your constraints than the mesh.

What software are yo uusing?
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428033 06/21/14(Sat)07:36 UTC+1 No.428034 Report

>>428032
if you can take that extra geometry and use it to build a loop around the abdomen area that might be the best way to isolate your hips a little better.
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Anonymous 06/21/14(Sat)08:15 UTC+1 No.428036 Report

>>428033
>the band leading to the 5th degree vert and the triangle

Could you show me which band you're talking about? I don't think the chest can stand anymore reduction. The neck band leads to the clavicle band and it's defining the top of the chest which the next band needs. I'm assuming I'm looking at the wrong band.

>fine for rigging
It's 'alright'. I'm trying to clean it up as best I can for re-use later. And yea, my rig is very very simple since I just used some intro to human rigs tutorial.

>software
Just blender.

>>428034
I had a sort of abdomen loop that was looping from the naval to the pit that I just merged with a band above the butt. Then I added a couple tris down the outside of the thigh. Thanks.
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Anonymous 06/21/14(Sat)15:12 UTC+1 No.428046 Report

>>428025
>going to school for 3d modeling/video game creation
What a waste of your time and money. No one takes those certificates seriously.
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Anonymous 06/22/14(Sun)02:43 UTC+1 No.428120 Report

>>428046
Go fuck yourself. No one takes an archaeology degree or a history degree seriously either, but that's not going to stop people from doing what they love, even if that means spending stupidly high amounts of money for a piece of paper that says they're well-versed in something.
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