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Anonymous 08/21/14(Thu)03:35 UTC+1 No.437216 Report

ok guys so i need the mirror to be bassed on the origin of the red axis you see in the picture, but for some reason whenever i add the mirrir modifier it makes it go there, i dont use the mirror much so im probably missing something
Anonymous 08/21/14(Thu)04:15 UTC+1 No.437222 Report

Grab your mesh and move it to the other side of the origin.
Anonymous 08/21/14(Thu)04:17 UTC+1 No.437223 Report

Sorry didn't read the question all the way. Do that, and then go to object mode, and move the object's origin to the center. (Ctrl+Alt+Shift+C) Or you could just move it manually.
Anonymous 08/21/14(Thu)04:30 UTC+1 No.437227 Report

thanks i done it now
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