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/tg/ - Traditional Games - Dark souls on tabletop

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Dark souls on tabletop
Dark souls on tabletop Anonymous 06/23/14(Mon)02:10 UTC+1 No.32947103 Report

so, i've fallen in love with dark souls (#1) in the past week, and i'm curious if /tg/ has a perspective on what would be a good system to transfer the feel onto the table. preferably something on the simpler side that relies more on the player's skill than just luck (like DnD seems to with my group)

so far, i am loving 13th age's simplicity and escalation mechanic. it may not be the best choice as is, but a few tweaks could really make it work.
Anonymous 06/23/14(Mon)03:52 UTC+1 No.32948684 Report

Anonymous 06/23/14(Mon)05:04 UTC+1 No.32950032 Report

is this unfinished, or am i mistaken?
Anonymous 06/23/14(Mon)05:10 UTC+1 No.32950131 Report

Where the spells are at?
Anonymous 06/23/14(Mon)09:34 UTC+1 No.32953282 Report



Anonymous 06/23/14(Mon)09:36 UTC+1 No.32953288 Report

Personally? I'd run it in WFRP 2e.
Anonymous 06/23/14(Mon)09:38 UTC+1 No.32953304 Report

Are there rules for hollowing?
Anonymous 06/23/14(Mon)09:39 UTC+1 No.32953310 Report

Apparently this is based around DS as well - I don't know where I found it, but maybe it'll help you?
Anonymous 06/23/14(Mon)09:40 UTC+1 No.32953322 Report

What in the fuck?
Anonymous 06/23/14(Mon)09:42 UTC+1 No.32953333 Report

>Non-Active defenses.
Do you even SOULS?
Anonymous 06/23/14(Mon)09:49 UTC+1 No.32953387 Report

It is important to remember the core aspects of Dark Souls when running such an RPG: A grim dark fantasy world that whispers secrets of an illustrious past; a pervasive atmosphere of fear and crushing hopelessness; and really, really goofy-looking outfits and weapons.
Anonymous 06/23/14(Mon)09:54 UTC+1 No.32953406 Report

>I don't know where I found it, but maybe it'll help you?

I don't know what it is but something about that makes it sound like dialogue from Dark Souls. Add a slightly unsettling laugh at the end and you'd fit right in as one of Lordran's NPCs!
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