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>Fantasy world full of...
Anonymous 08/25/14(Mon)09:57 UTC+1 No.34385574 Report

>Fantasy world full of fantasy races like elves and dwarves
>Undeads
>They are all human remains
>>
Anonymous 08/25/14(Mon)10:00 UTC+1 No.34385616 Report

>>34385574
>They are all human remains

How do you know? With skeletons especially it can be difficult to tell. Or did you want examples of worlds that have non human undead? In Mask Of The Betrayer you end up storming the Fugue Plane alongside Rammaq, a titan demilich. How do you know he was a titan? Because his skull is bigger than your whole body.
>>
Anonymous 08/25/14(Mon)10:01 UTC+1 No.34385627 Report

That's cause humans are the only ones blessed enough to return from the dead.
>>
Anonymous 08/25/14(Mon)10:04 UTC+1 No.34385658 Report

>>34385616
It's easy to regognize races by skull shape
Also no tiny dwarven skeletons
>>
Anonymous 08/25/14(Mon)10:05 UTC+1 No.34385673 Report

Dragonlance novel trilogy had a Elmore drawing of a skeletal elf ghost. How do you know it was an elf? Apparently elf ears have bone and not cartilage....
>>
Anonymous 08/25/14(Mon)10:07 UTC+1 No.34385693 Report

>>34385673
Do they also have a baculum?
>>
Anonymous 08/25/14(Mon)10:08 UTC+1 No.34385705 Report

>>34385627
>fight griffins
>get human skeletons
>>
Anonymous 08/25/14(Mon)10:09 UTC+1 No.34385711 Report

>>34385658

The lad from the Solomon Islands had a proper fucked up skull m8.

Looks like he got bashed about by a bunch of fucking batties.
>>
Anonymous 08/25/14(Mon)10:09 UTC+1 No.34385722 Report

>>34385705
MAGIC!
>>
Anonymous 08/25/14(Mon)10:12 UTC+1 No.34385750 Report

>>34385574
Ha-!

I once had a zombie skeleton made of dwarf bodies.
>>
Anonymous 08/25/14(Mon)10:12 UTC+1 No.34385755 Report

>>34385722

I'd rather assume every creature in the Might and Magic universe has a human skeleton in its body ready to come out at the call of the necromancer.
>>
Anonymous 08/25/14(Mon)10:14 UTC+1 No.34385774 Report

sometimes human skeletons just aren't spooky enough
>>
Anonymous 08/25/14(Mon)10:15 UTC+1 No.34385784 Report

>>34385705
>Fight elementals
>Fight dogs
>Fight dragon skeleton
>Fight fucking golems that don't even have a skeleton and crumble when you die holy shit
>get human skeletons anyway
Necropolis, eff yeah
>>
Anonymous 08/25/14(Mon)10:17 UTC+1 No.34385799 Report

>The skeleton golems are just big human skeletons with little human skeleton bits
Thanks NWN.
>>
Anonymous 08/25/14(Mon)10:17 UTC+1 No.34385802 Report

>>34385799

You're welcome.
>>
Anonymous 08/25/14(Mon)10:18 UTC+1 No.34385804 Report

>>34385774

Preach it.

>>34385784

Aren't non-living creatures like elementals, undead and golems unable to be raised?
>>
Anonymous 08/25/14(Mon)10:19 UTC+1 No.34385816 Report

>>34385804
Depends if you play regular HommIII or WOG
>>
Anonymous 08/25/14(Mon)11:02 UTC+1 No.34386312 Report

>>34385574
>Skeletons
>They are all Human Skeletons.

THIS.
So fucking much THIS.

I only recently noticed I hadn't been making any special distinction between skeletons and.. I just stopped. I just outright stopped that shit and never looked back and holy SHIT are Minotaur and Orc skeletons fun to use.

>>34385616
>How do you know? With skeletons especially it can be difficult to tell.

It realistically shouldn't be though. If you've got decent fantasy races their skeletons should be -noticeably- different from Human skeletons.

A Dwarven skeleton should be low, thick, built like a brick shit house and solid. Pronounced eyebrows- and would be almost human-like if it wasn't so thick.

An Elven skeleton should be thin, waspish, almost like a deer- the eye sockets and ear indents should be more pronounced, almost to an alien standard.

An Orcish skeleton should be easily recognizable if anything because there's no mistaking that vaguely humanoid skull that seemingly combines the feature of Hog, Dog, and Human all in one.. never mind the TEETH and the TUSKS.

Don't EVEN get me started on how different there teeth would probably be.
Seriously, if you have a hard time telling your fantasy races skeletons apart: >>34385658

Than you have even less diversity than real life races.
>>
Anonymous 08/25/14(Mon)11:39 UTC+1 No.34386651 Report

>>34385574
>human remains
They're _skeletons_, you racist fuck.
>>
Anonymous 08/25/14(Mon)14:53 UTC+1 No.34388404 Report

Because human skeletons are better than other race's skeletons. They're always breeding and dying so fast there's heaps to go around too.
>>
Anonymous 08/25/14(Mon)18:10 UTC+1 No.34391148 Report

>>34385574
That's cos humans are plentiful, die quickly, and bury their own in graveyards, while Elves will whisk their dead away to nirvana and orcs will simply leave their own to die where they stood(or eat them i dont know what orcs we're talking about). As such, its easier for a necromancer to go to a graveyard and get skeletons en masse instead of scouring the countryside for orcs with missing bones due to animal/orc eating pillaging or going into an elf town and taking a body during a ritual.
>>
Anonymous 08/25/14(Mon)19:09 UTC+1 No.34391988 Report

>>34385658
>that religious bent
My fedora is tipping itself
>>
Anonymous 08/25/14(Mon)19:24 UTC+1 No.34392213 Report

>>34385658
>here is some clear evidence of evolution
>it in no way proves any kind of evolution
>god is great
>>
Anonymous 08/25/14(Mon)19:41 UTC+1 No.34392453 Report

>>34392213
No offense, but how does it "prove" evolution? How is it even evidence? There's plenty of actual evidence for evolution out there, how does this even compete?
>>
Anonymous 08/25/14(Mon)19:47 UTC+1 No.34392532 Report

>>34392453
sorry, try "indicates" then. You knew the point.
>>
Anonymous 08/25/14(Mon)20:27 UTC+1 No.34393227 Report

>>34385574
Because it's a part of the highly subtle and ingenious storyline none of my charecters notice or evidently care about.
Tfw
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