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Anonymous 06/12/14(Thu)16:30 UTC+1 No.32732061 Report

Gather round, /tg/, gather round.
After getting requests in another thread, I'm posting in detail about a particular That Guy; a That Guy who, in one action, rendered the whole table silent in horror and disgust at his deeds.
I'll start off with the end of the campaign, and then event that was the culmination of his dickery.

Some background:
The campaign was run using GURPS, and set in a modern world where the supernatural was just starting to crawl out of the woodwork.
Werewolves, vampires, demons and strange cults, the works.
As the existence of these threats became clear, countries around the world started responding. NATO set up a group called the Join Paranormal Warfare Task Force, or JPW for short, which the PCs were part of.

One of them, That Guy, was overweight, bearded, and claimed to be an ex USMC sniper. We believed him at first, putting any gaps in his knowledge down to the fact that he'd been out of the Corps for 10 years.
He was later found out to be lying.

He was playing a character that would've been more at home in an 80's action movie, which I allowed, because on paper, it sounded like fun.
Oh how wrong I was...
>>
Anonymous 06/12/14(Thu)16:33 UTC+1 No.32732083 Report

>>32732061

I'm listening...
>>
Anonymous 06/12/14(Thu)16:33 UTC+1 No.32732096 Report

Do go on
>>
Anonymous 06/12/14(Thu)16:34 UTC+1 No.32732115 Report

You have my attention
>>
Anonymous 06/12/14(Thu)16:35 UTC+1 No.32732116 Report

>>32732061
oboy storytiem.
>>
Anonymous 06/12/14(Thu)16:37 UTC+1 No.32732137 Report

>>32732061
All on you OP.
>>
Anonymous 06/12/14(Thu)16:41 UTC+1 No.32732183 Report

>>32732061
I fucking love storytime!
>>
Anonymous 06/12/14(Thu)16:42 UTC+1 No.32732185 Report

>>32732061

Now, the incident that ended the campaign, and had That Guy throw a hissy fit.

Washington DC.
After a sharp increse in the number of supernatural incidents, the US government is holding a conference to decide whether or not it should bother keeping them under wraps any longer.
The JPW are of course, called on to attend.

Little does anybody know, a small group of cultists are planning a theft. They have been looking for a certain book of arcane lore, and have finally traced it to a vault in the National Archives.
They put together a plan, laid it carefully, had everything figured out. They were going to get in and out again with the book, all without being detected. But a stroke of bad luck lead to them being discovered at the crucial moment.
What should have been a heist turned into a shoot-out, and then a hostage stand off.

The JPW are called in to del with the situation...
>>
Anonymous 06/12/14(Thu)16:45 UTC+1 No.32732226 Report

>>32732185
Did the bad guys get the supernatural macguffin?
>>
Anonymous 06/12/14(Thu)16:52 UTC+1 No.32732327 Report

I appreciate you taking the time to tell this story, but please, type faster.
>>
Anonymous 06/12/14(Thu)16:53 UTC+1 No.32732342 Report

>>32732185
Things start badly, when That Guy insists that a LMG is the perfect wepon for this situation.
He is eventually talked into taking a suppressor-equipped MP5 like everybody else, but he is clearly far from happy about it.
After all this was a mission requiring a quiet approach through confined spaces, and a round that wouldn't overpenetrate. LMGs are absolutely perfect for that, right?

From there, the approach goes quite smoothly, sentries being taken down quietly, booby traps disabled, nobody alerted, absolutely textbook.
Then, when they get to the room where the hostages are being held, one PC's magic senses start tingling. The squad comes to the conclusion that the cultists are cooking something up in there. The seer confirms that they are indeed starting a ritual of some kind, and are about to sacrifice one of the hostages.

They stack up ready to breach the room from two entrances, with That Guy taking point.
It looks like it's going to be pretty standard; Open door, throw in flashbang, clear the room.
But what That Guy had in mind horrified everybody...
>>
Anonymous 06/12/14(Thu)16:55 UTC+1 No.32732360 Report

>>32732342
Tell me! (Did you sail across the stars? Did you make it to the milky way?)
>>
Anonymous 06/12/14(Thu)16:56 UTC+1 No.32732371 Report

>>32732342
Shit just got AWESOME
>>
Anonymous 06/12/14(Thu)16:58 UTC+1 No.32732402 Report

>>32732342

At this point, I should mention that the squad carry white phosphorus grenades, as many of the things they've been dealing with thus far are vulnerable to fire damage. Their use, however, has been strictly controlled under the RoE.

Imagine everybody's horror when That Guy throws one of these grenades into the room. I tried reminding him that there were still hostages in there, he said 'I know'.

So the cultists and hostages are burned to death, in front of a group of players who are all too familiar with Spec Ops: The Line, and a stunned silence settles over the table.
The otehr players ask him what the fuck he was thinking, and all he gives in return is a smug smile with the words, "I had my reasons."
>>
Anonymous 06/12/14(Thu)17:00 UTC+1 No.32732425 Report

>>32732402
Did he feel like a Hero yet?
But really, that asshole.
Probably counts as a sacrifice too.
(I had a player in my WFRP game do something like that but he was almost insane (in char) by that point, so it was in character.)
>>
Anonymous 06/12/14(Thu)17:08 UTC+1 No.32732516 Report

>>32732402
>"I had my reasons."

I really doubt that.
>>
Anonymous 06/12/14(Thu)17:11 UTC+1 No.32732565 Report

>>32732402

The session was ended there, and everybody went home.
I spoke to the other players, and That Guy. Everyone else agreed that he had gone too far, both in and out of character, while he thought he's done nothing wrong.

So, next session, I had the squad hauled in front of their commanding officer to give their report on what the fuck happened.
When asked to explain his actions, That Guy steps forward, and states that he was protecting the unit's secrecy. Up to this point, the existence of these threats had been protected with lethal force on occasion, but only under the explicit orders of the OIC.
Never mind that the government were considering going public anyway (indeed, this incident was supposed to be the one that broke the masquerade), never mind that they were under clear orders to rescue the hostages. Hell, never mind that the use of White Phosphorus on civilians is a fucking war crime!
"They saw the cultists in action, and us. They knew too much, so they had to die."
I go silent for a moment, stunned by this guy's brazen... I don't know what to call it.
Then, a solution occurs to me...
>>
Anonymous 06/12/14(Thu)17:12 UTC+1 No.32732578 Report

That's not bad at all really. Not sure what you're complaining about. I've dealt with a player not all that dissimilar my entire gaming career. We plan around it.
>>
Anonymous 06/12/14(Thu)17:13 UTC+1 No.32732606 Report

>>32732578

>The turd on my rug isn't that bad at all really. Not sure what you're complaining about. I've dealt with a turd on my rug my entire gaming career.
>We plan around it.

Just because you've dealt with crap for this long doesn't make that crap generally acceptable to others.
>>
Anonymous 06/12/14(Thu)17:17 UTC+1 No.32732654 Report

>>32732565
This wouldn't be a That Guy story if he was part of the cult in the first place and made the sacrifice himself.

It would be awesome.
>>
Anonymous 06/12/14(Thu)17:18 UTC+1 No.32732675 Report

>>32732565
For the love of god, type faster.

I'm just joking, take your time. Your story has my interest.
>>
Anonymous 06/12/14(Thu)17:18 UTC+1 No.32732680 Report

>>32732654
Indeed it would, but it wasn't.
>>
Anonymous 06/12/14(Thu)17:19 UTC+1 No.32732688 Report

>>32732061
>ex sniper
ALWAYS BULLSHIT
>>
Anonymous 06/12/14(Thu)17:21 UTC+1 No.32732725 Report

>>32732606
Well you know, except for the fact that he's not a turd. He just does crazy shit from time to time. It's actually a good thing. Keeps everyone on their toes, makes things interesting.
>>
Anonymous 06/12/14(Thu)17:22 UTC+1 No.32732751 Report

>>32732725
so he's an lolrandom autist retard. Good to know, captain faggot
>>
Anonymous 06/12/14(Thu)17:32 UTC+1 No.32732906 Report

>>32732565

The CO has That Guy's character taken to the stockade. I was expecting a fight from him, but he goes without one, saying that there's no way he's going to suffer any serious consequences.
"I know too many secrets, I'm too valuable," he said. Now, that may have been true for other members of the unit. Quite a few of them had rare supernatural abilities, but he didn't. He'd used the rather high point level of the campaign to build a mundane soldier. A very good mundne soldier, but nothing the US Army can't replace.

Fast forward a few days, and there he is, sitting in a cell, when the CO comes in, accompanied by the General in charge of the whole project.
That Guy doesn't even stand to attention.

The General hands him an envelope, which he opens to reveal his discharge papers. He is then told that the unit is being disbanded following the media shitstorm from the incident.
"Cool, so are we going rogue?" That Guy asks me, out of character.
"Not finished yet," I tell him.

"There is one more loose end. You're no longer a member of the US military, you're a civilian. And we're concerned about how much you know..."
>>
Anonymous 06/12/14(Thu)17:36 UTC+1 No.32732948 Report

>>32732751
>different ideas = lolrandom autist retard
It must be the worst hell to play with people, such as yourself, that have such stringent requirements.
>>
Anonymous 06/12/14(Thu)17:37 UTC+1 No.32732965 Report

>>32732906
>you're a civilian. And we're concerned about how much you know..."
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Anonymous 06/12/14(Thu)17:39 UTC+1 No.32732990 Report

>>32732906
>>you're a civilian. And we're concerned about how much you know..."
>mfw
>>
Anonymous 06/12/14(Thu)17:40 UTC+1 No.32733001 Report

>>32732906
I'll just need you to take a look at the flashy light here for a moment.

Now that I think about it, are there any MIB tabletops out there?
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Anonymous 06/12/14(Thu)17:43 UTC+1 No.32733043 Report

>>32732906
>"There is one more loose end. You're no longer a member of the US military, you're a civilian. And we're concerned about how much you know..."
While this would be a fun turn of events in a novel, you, the GM, shouldn't have allowed it to get to this point. If a player is doing something that upsets the flow of the game and the other players, it's your job to discuss the offense with the offender and come to an agreeable solution.
>>
Anonymous 06/12/14(Thu)17:43 UTC+1 No.32733046 Report

>>32733001
There are.
You just don't remember them.
>>
Anonymous 06/12/14(Thu)17:46 UTC+1 No.32733072 Report

>>32733043
Keep it down, waiting for op to finish. Go try and start a mud flinging contest in the dnd threads
>>
Anonymous 06/12/14(Thu)17:48 UTC+1 No.32733099 Report

>>32733043
>you, the GM, shouldn't have allowed it to get to this point.

Nigga, that player just committed a WAR CRIME. Because "lol i'm so edgy." The player brought it to this point -- in a realistic setting, he'd be EXECUTED.
>>
Anonymous 06/12/14(Thu)17:48 UTC+1 No.32733109 Report

>>32733043
Like I said (at least, I think I did) this incident was the last in string of dick moves on his part, none of them bad enough to warrant any serious action. Offences had been discussed, his bad behaviour explained, and all he ever said about it was, "Don't tell me how to play my character."
But even with that, nobody saw this coming. We didn't believe that even he could be that stupid.

I'll some of his other gems in a minute.
>>
Anonymous 06/12/14(Thu)17:48 UTC+1 No.32733118 Report

>>32733043
Some GMs arnt willing to tell players what they cannot do, and what the limitations are. I honestly would have taken it down a simpler road; ask him what his imperatives are, to which he will answer that he's only following orders to protect the people, to which you then ask who's supposed to protect them from him.
>>
Anonymous 06/12/14(Thu)17:52 UTC+1 No.32733188 Report

So OP literally just killed That Guy's character for being That Guy. This is a correct response.
>>
Anonymous 06/12/14(Thu)17:54 UTC+1 No.32733208 Report

>>32733188
I would have kept him around as a scapegoat; say he was responsible for the whole incident, and when he tries to blame magic nobody will believe him.
>>
Anonymous 06/12/14(Thu)17:54 UTC+1 No.32733224 Report

>>32733118
>He's only following orders to protect the people

Except he didn't do either of these things. He flagrantly violated the RoE (a HUGE no no as a soldier) and murdered a shit ton of civilians. With fire. To preserve the secrecy of a mission that was, in fact, no longer secret.
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Anonymous 06/12/14(Thu)17:56 UTC+1 No.32733249 Report

>>32732906
>>
Anonymous 06/12/14(Thu)17:57 UTC+1 No.32733261 Report

>>32733224
The key to gently showing people that they are wrong is to accept their assumptions and follow them to their conclusions, and show them that that conclusion is unfavorable.
>>
Anonymous 06/12/14(Thu)17:58 UTC+1 No.32733269 Report

>>32732906
>>
Anonymous 06/12/14(Thu)17:59 UTC+1 No.32733288 Report

>>32733261
The thing is, what he did was straight up not acceptable in character or out of character. His IN-CHARACTER REASONING was 'yes I flagrantly disobeyed orders and murdered a bunch of civilians because nobody could stop me and it was easier than actually doing the mission by the book. Everyone who so much as sees a tentacle is guilty by association'

There was no faulty assumption here, just a player being a shit.
>>
Anonymous 06/12/14(Thu)18:00 UTC+1 No.32733295 Report

>>32733261
Attempts were made prior to this. He was warned that his dickery was causing problems, but he didn't listen.
And after the WP incident, the rest of thr group just wanted him gone.
>>
Anonymous 06/12/14(Thu)18:10 UTC+1 No.32733423 Report

OP here.

Well, after the end of his character, That Guy flipped is shit. He threw ampty drinks cans around, tore up his character sheet, and made threats about what his military training meant he could do to us.
He left without attempting to make good on these threats, luckily.
After some research, we relised that he was showing all the signs of being a classic fake vet, right down to his use of the phrase, "If I told you, I'd have to kill you." We'd suspected he wasn't entirely truthful about his military record for a while, although some of those suspicions were rationalised away.
"Oh, he's exagerating, I'm sure all vets do that."

It was when he started insisting that his 'loose cannon who doesn't take well to authority' character was entirely relistic that we really began to suspect him.
>>
Anonymous 06/12/14(Thu)18:21 UTC+1 No.32733601 Report

>>32733099
Hence, talk to the player.
>>32733109
Maybe he should have been asked to leave then rather than allow his action to stand and ruin the game for everyone.
>>32733118
Sure, you should definitely talk it out like this first. Move on to further action if necessary.
>>
Anonymous 06/12/14(Thu)18:23 UTC+1 No.32733638 Report

>>32733601
>Hence, talk to the player.

They did. The guy didn't listen, time to boot his ass.

The rest of the team can probably be transferred to a new unit after a period of "investigative oversight", allowing the story to continue, though.
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Red 06/12/14(Thu)18:23 UTC+1 No.32733647 Report

>>32733423
Wait, so they just shot the guy in the cell right there?

I'm surprised it was handled so casually.
>>
Anonymous 06/12/14(Thu)18:24 UTC+1 No.32733657 Report

>>32733647

Not how the government works, especially in the wake of a "media shitstorm."
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Anonymous 06/12/14(Thu)18:25 UTC+1 No.32733669 Report

>>32733647
OP already said earlier they weren't beyond a little murder once in a while to prevent leaks.

>>32733601
They talked about it.
This makes the campaign funnier, imgo, even if he's still a dickass. Although I'd rather have had a disposable NPC-turned-villain do that or something.
>>
Red 06/12/14(Thu)18:26 UTC+1 No.32733674 Report

>>32733657
That's kind of why I'm asking, since OP described it as "the end of his character" in >>32733423 without exactly giving details on how they dealt with it.
>>
Anonymous 06/12/14(Thu)18:28 UTC+1 No.32733705 Report

>>32733647
OP here.
I know, but the game had already fallen apart by this point. Everyone was tired of That Guy making things a chore, so I thought I'd at least end on a note of sweet irony.

Also, see >>32733669
>>
Anonymous 06/12/14(Thu)18:28 UTC+1 No.32733713 Report

>>32733674

I gathered that he was then locked up in an isolation cell for National Security Reasons, awaiting a quick trial and execution.
>>
Anonymous 06/12/14(Thu)18:40 UTC+1 No.32733868 Report

>>32733423
Now a few of his other acts of dickery.

One mission involved a trip to the UK, where the lone survivor of a training excercise gone wrong was talking about Werewolves.

With the UK still being quite new to supernatural warfare, the squad was sent over to assist in clearing these guys up.
That Guy seemed to be under the impression that this involved killing the survivor, but was, fortunately, corrected before he could start any sort of plan to do it. He accepted that their job was to hunt down and take out the Werewolves.

While trying to enter the army base at Hereford (home of the SAS, who had also lost a team), he refused to show his ID to the gate guards, and expected to be let in anyway.
"I don't have to show you my ID, I'm part of a secret unit!" he shouted.
Everybody facepalmed, and he genuinely didn't see what the problem was.

Then there was his approach to debriefing the survivor, a young regular solider who was clearly still traumatized by the incident. He thought that shouting, making threats and generally treting him like a terror suspect would be the best approach, and was somehow surprised when this failed to get any useful information out of him.

And finally, his approach to international relations. The task force was put under the command of a British Colonel for the duration of the mission. He was SAS, and he knew the territory they were working in. Both sides had agreed that he was in charge of this joint operation. Except for That Guy.
"I'm American. I don't have to take orders from him. I can do what I want!"
OK, as a role-playing thing, I can accept that, but That Guy just wouldn't let it go, to the extent where it got in the way of the mission. The Colonel gives a perfectly resonable order, That Guy refuses to follow it, and even did the exact opposite on occasion, just to spite him.

And don't get me started on trying to start a fight in the SAS's favorite bar...
>>
Anonymous 06/12/14(Thu)18:43 UTC+1 No.32733919 Report

>>32733868
> And don't get me started on trying to start a fight in the SAS's favorite bar...
Why, yes, I'll start you on this.
>>
Anonymous 06/12/14(Thu)18:45 UTC+1 No.32733947 Report

>>32733868
Tales of dickery are always appreciated.
>>
Anonymous 06/12/14(Thu)18:47 UTC+1 No.32733983 Report

>>32733868
...how he managed to trick you guys into claiming he was an army vet is beyond me. I have never heard of a vet who was so belligerent and retarded in his actions.

>And don't get me started on trying to start a fight in the SAS's favorite bar...
You said it, you can't unsay it. Speak, anon. Regale us the tale of your people.
>>
Anonymous 06/12/14(Thu)18:51 UTC+1 No.32734049 Report

>>32733868
>One mission involved a trip to the UK, where the lone survivor of a training excercise gone wrong was talking about Werewolves.

I see what you did thar...
>>
Anonymous 06/12/14(Thu)18:55 UTC+1 No.32734092 Report

>>32733983
Yeah, this was the point at which we began to suspect him.
What can I say, we were all young and credulous. And being British, we were inclinded to believe that the American military was more accepting of beligerant idiots.
None of us had any kind of military background.
>>
Anonymous 06/12/14(Thu)19:01 UTC+1 No.32734159 Report

>>32733919
Not really much to tell.
He was in a bar in Hereford, one I'd made up called The David Sterling, after the regiment's founder.
He went in, started casting doubt on people's prowess, the size of their dicks, their sexual orientation, etc.
By this time in the evening, I didn't want to deal with his shit, so I just had the guys there show their discipline by politely ignoring him.
I've heard the SAS don't look kindly on off-duty brawling, so maybe this wasn't entirely unrealistic...
>>
Anonymous 06/12/14(Thu)19:02 UTC+1 No.32734179 Report

I met so many dudes who pretended to be snipers or exsnipers, and precisely one has ever not been full of shit.

Actually he was still full of shit, but he was definitely a sniper. I gave him a £15 BB gun with a scope that was literally just a plastic tube and the guy shot a fucking pigeon out of flight with it. Guy was a fucking psycho.
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Anonymous 06/12/14(Thu)19:14 UTC+1 No.32734332 Report

>>32734049
Never saw it. Is it good?

Anyways OP, keep regaling us with your tales of That Guy.
>>
PFC WilleyPete 06/12/14(Thu)19:18 UTC+1 No.32734374 Report

>>32732061
Hi, I'm That Guy from this story, and this story is bullshit. OP is twisting so much shit I don't even know where to begin.

Wait, I know, my military service. Yes, I was in the corps, where I was a motor vehicle operator. I have literally never claimed to be a sniper, or anything other than a truck driver. I don't know if you got the idea of mentioning that I embellished my record straight from The Big Lebowski, but it makes me look like a shit, don't it? And if you reinforce the idea that vets all lie about their service and shit on us all in passing, who cares? Thanks for that, man. That's a cool thing to do.

Second, you seem to leave out the little detail that my character was suffering from disadvantages like Bad Temper, PTSD, Impulsiveness, and whatever laundry list I had to take to meet the mandatory 80 points worth of disadvantages the point limit called for. The rest of the party met the quota by putting limits on their psi powers or taking physical disadvantages, but to build a mundane but effective soldier, I had to make him nearly a psychopath. And then when the party was on a mission, I suffered a curse that left me with the Bloodlust disadvantage. With no extra points to compensate for that, just a flat out "fuck you". So yeah, I was playing a homicidal maniac. As much your fault as mine, buddy.
>>
PFC WilleyPete 06/12/14(Thu)19:19 UTC+1 No.32734391 Report

>>32734374
Third, we had already been in two "rescue the hostage" missions where "the hostage" was actually a hostile in disguise. One where the vampires' hostage was actually the head vampire, at which point a PC got killed. And one where we had to save a dude from werewolves', who turned out to be an Elder Thing possessing a human body, who the werewolves were going to kill to stop it threatening the earth. So yeah, based on in-game past experiences, my character surmised that there was a good chance the "hostages" taken by the mages were part of the cult themselves, and aiding in the ritual. Ergo, my paranoid, homicidal maniac character, who again was a paranoid homicidal maniac by your decision as much as anyone's, beath them to the punch by casting a Fireball of his own.

Did it disrupt the game? Yeah, I guess, and I suppose I should be sorry for that. But I'd counter that mandating I play a bloodthirsty, heavily armed madman, and then railroading us into a plot that couldn't accommodate a bloodthirsty heavily armed madman is not the finest example of your GMing.

Oh, and the part where I "flipped out, threw cans, made threats about what my training would allow me to do to you"? More bullshit. I was fully expecting to have the character die for that, and I was more than half-expecting to get the boot. OP told me to leave the game, and I did it pretty gladly. I was pretty tired of the railroading, the grimdark, "everyone is evil and untrustworthy" setting, and more shit I'd rather not bitch about here. Never threatened to use my military training to do shit to you. Although after seeing this thread, the prospect of hitting OP with a truck is not unpleasant.

So yeah, fuck you too OP.
>>
Anonymous 06/12/14(Thu)19:19 UTC+1 No.32734392 Report

>>32734374
>le #rekt face
>>
Anonymous 06/12/14(Thu)19:19 UTC+1 No.32734393 Report

>>32734374
THIS THREAD JUST GOT INTERESTING
>>
Anonymous 06/12/14(Thu)19:20 UTC+1 No.32734424 Report

>>32734374
>>32734391
https://www.youtube.com/watch?v=bW7Op86ox9g&feature=kp
>>
Anonymous 06/12/14(Thu)19:21 UTC+1 No.32734427 Report

>>32734374
I have 80 points in disadvantages, and my character is a very reasonable space pilot, doesn't even have any mental illness. Just a little bit of debt and a bad cigarette addiction, really.
You made the character that way.
>>
Anonymous 06/12/14(Thu)19:23 UTC+1 No.32734461 Report

>>32734374
>>32734391

I like where this is going.
>>
Anonymous 06/12/14(Thu)19:24 UTC+1 No.32734492 Report

>>32734374
>>32734391

It's nice to see someone joining OP in making shit up. Entertaining shit, but shit all the same.
>>
Anonymous 06/12/14(Thu)19:24 UTC+1 No.32734494 Report

>>32734374
> meet the mandatory 80 points worth of disadvantages
But disads are never mandatory.
And on that, I've had characters with 100 points of disads and more, and they were still functioning enough.
>>
Anonymous 06/12/14(Thu)19:29 UTC+1 No.32734564 Report

>>32734374
>being a bloodthirsty psychopath also makes you a total retard

so you couldn't have killed just the dudes you were obviously meant to kill without breaking character? Is that not 'bad tempered' enough?
>>
Anon32734424 06/12/14(Thu)19:30 UTC+1 No.32734583 Report

>>32734391

>>32734494
See? This guy didn't have any problems with 80+pts disadvantages either. You just suck at GURPS, and at RP in general. Terrible player. I had one once like you in a CoC game, thought it'd be a good idea to begin firing guns outside of a crime scene so that the other members of the group could get a better look. Well, they didn't, and he got arrested for it. I'm surprised you weren't taken by MPs earlier in the game
>>
Anonymous 06/12/14(Thu)19:37 UTC+1 No.32734689 Report

>>32734564
Bad temper only makes you act against whatever stresses you, though. Impulsiveness just makes you do everything quickly without much thoughts. Bloodlust is specifically about foes.

I don't think there's anything that says "if you fail this roll you must slaughter a bunch of civilians".

I also like the part where you must make a psychopath to make an effective soldier, it's hilarious.
>>
Anonymous 06/12/14(Thu)19:37 UTC+1 No.32734698 Report

>>32734583
or maybe he felt like making that character and then got in trouble for actually role playing his disadvantages.

> I had one once like you in a CoC game, thought it'd be a good idea to begin firing guns outside of a crime scene so that the other members of the group could get a better look.

you sound like a butthurt gm who's sad that somebody doesn't take games of make believe as seriously as you do
>>
Anonymous 06/12/14(Thu)19:40 UTC+1 No.32734742 Report

>>32734374
>Bad Temper, PTSD, Impulsiveness, and whatever laundry list I had to take to meet the mandatory 80 points worth of disadvantages the point limit called for
First: you are making this shit up.
Second: you suck at GURPS. Hard.
Third: well you got yourself a character with BT, PTSD, Impulsi and other shite. Now go work on a backstory that actually justifies giving your character a gun.
>>
Red 06/12/14(Thu)19:55 UTC+1 No.32734947 Report

>>32734374
>>32734391

So you're complaining about taking the 80 points of disadvantages (which aren't mandatory as >>32734494 stated), but you think that a character who is a bloodthirsty psychopath who gleefully gets a murderboner during missions is the 'effective soldier'.

Keep it coming, this is an amazing tweest.
>>
Anonymous 06/12/14(Thu)20:20 UTC+1 No.32735276 Report

>>32734374
>>32734391
>>32734583
>>32734689
>>32734698
>>32734742

Oh my god, this is as good as that story of the bus. (pic)
>>
Anonymous 06/12/14(Thu)20:28 UTC+1 No.32735404 Report

>>32734374

Why do people do this? To think that the guy might just coincidentally show up in the thread about him? It strains credulity and casts a shadow on the whole story. You had a perfectly good tale about That Guy but then shit like this breaks it. 0/10 would not cap
>>
Anonymous 06/12/14(Thu)20:30 UTC+1 No.32735443 Report

>>32735404
You just had to ruin it, didn't you?
>>
Anonymous 06/12/14(Thu)20:36 UTC+1 No.32735530 Report

>>32735404
From the guy's description, he sounds like your typical /tg/ poster, so it's not that hard to believe.
>>
Anonymous 06/12/14(Thu)20:40 UTC+1 No.32735594 Report

>>32734374
>>32734391

>>32735404

Well, I think the game is up.
I admit, this whole thing is bullshit. I made it for something to say in another thread, and Storytime was requested.

I hope I was able to entertain you.
And to PFC WilleyPete, thank you for joining in. You made the thread.
>>
Anonymous 06/12/14(Thu)20:46 UTC+1 No.32735710 Report

>>32735594
>yfw you realise PFC willeypete wasn't making shit up, you just happened to almost accidentally describe something that recently happened to him (but not quite, hence why he thinks you made so much stuff up).
>>
Anonymous 06/12/14(Thu)20:48 UTC+1 No.32735739 Report

>>32735710
Holy...
>>
Anonymous 06/12/14(Thu)20:50 UTC+1 No.32735776 Report

>>32735594

>Admitting to the faking and not continuing the Charade.

C'mon dude.
>>
Anonymous 06/12/14(Thu)20:57 UTC+1 No.32735880 Report

I'm gonna post a story about a rules-lawyer and metagamer friend of mine. This was the game he showed us his true colors. Bad greentext ahead.

>Homebrew world with DnD 4e rules
>Players are me (Warlock), my best friend (Fighter) and DM
>I play a Lawful Evil Shadow Elf, they look like Drow, worship a Black Flame and people generally don't trust them, but are not outright
evil (they do have some shady shit like slavery though)
>Best friend plays a Human Fighter, prince of a northern human kingdom that looks like a cross between House Stark and Space Wolves
>Prologue, our characters still haven't met
>I, as the leader of a band of ''merchants'', decide that we stop outside a human city because plot, and DM says that I must enter a nearby
abandoned tower
>My best friend's army was stationed pretty close to the tower, so going through the front door was out of the question
>And so, I decide to sneak in
>1
>Pretty fucking great start
>The DM says that a patrol finds me trying to sneak in, and capture me
>I get brought into the camp and thrown into a makeshift cell till they decide what to do with me
>After a while, I start hearing angry voices and shouts
>Must find what's happening
>Rolling to escape
>20
>DM says that I find inside me the strength to bend metal bars
>Rolling to find my gear as fast as I can
>20
>I say, just for laughs, that I don't search for my gear, but instead my gear fly to me just like in the scene from Iron Man 3
>Best friend starts whining that this cannot happen since there are no rules for something like this in the books and that I'm making my
own
>''Dude, shut up. Can't you take a joke?''
>>
Anonymous 06/12/14(Thu)20:58 UTC+1 No.32735894 Report

>>32735776
>implying actually OP and not a troll trolling trolls

It's bullshit all the way down
>>
Anonymous 06/12/14(Thu)20:59 UTC+1 No.32735906 Report

>>32735880

>Apparently not. After getting my gear I start running towards the commotion
>From afar I see the rest of my band (about 50 men) shouting at my best friend's men, asking them where I am
>Suddenly, a man pulls out a bow, shoots and kills one of my men
>Seething with rage, I run even faster towards my men, when, out from nowhere, my best friend's character looks at me, trips me, pulls out
his greatsword and sticks it to my neck
>''I want to talk'', he says to me with a straight face
>I tell him that I don't speak with someone that sticks a sword to my face, push the sword away and teleport
>Before I have the chance to do anything he bull rushes me and drops me on my ass again
>''I said that I want to talk''
>I tell him that I have cast a spell on his whole army and that if he doesn't let me walk away everyone will die
>''No you didn't, there is no such spell in the warlock's list of spells''. I shit you not.
>The DM, trying to steer the game away from a party-fight in the first session, says that we can see that the nearby city is on fire
>The fighter decides to take ALL of his 400 men (his own words) and go check the city
>When I hear that, I tell the DM that since he took all of his men, I plunder the whole camp
>The fighter tells us then that I can't do that because even though he said he takes all of his men, he actually left behind 80 men
because this is how things are done in RL in our country's army
>When I tell him that this isn't a sound argument, he starts a long rant about how I'm wrong, that this is how things were done when he was
in the army, that noone is stupid enough to take all of his men and leave no one behind, blah blah blah
>He was bullshiting us, both I and the DM knew, but we let is slide
>In that case, I enter the tower along with my men, and command them to barricade every door with furniture while searching the place
>>
Anonymous 06/12/14(Thu)21:00 UTC+1 No.32735921 Report

>>32735906

>I at last find a magic mirror, and before passing through I give the DM a note saying that I command 35 of my men to barricade the room and
lay down bear traps/magic traps or anything like that
>Back to the fighter, his men get slaughtered in the demon (or maybe undead, I forgot) assault in the city (he didn't believe it, he thinks
himself as a tactical genius)
>With about 50 of his men he runs back to camp and then tries to enter the tower
>He manages to enter the tower after some bad rolls to break down the door and a bit of worrying, since the enemy army was on his heels
>He finally finds the room with the magic mirror, and when his men start walking through the door they get hit with arrows and magic from my
stationed men
>He gets angry, saying that how can I do that, his men surely must have passed a Perception test, and where had I found the traps that
where laid, there was nothing like this on our character sheets, and the rules must surely say something about what to do in this situation
>DM's answer? ''Deal with it'''
>Passing through the mirror we found ourselves in a labyrinth without our men, and with amnesia to boot (the GM wanted to save the game
and thought that there was no other way)
>I wasn't going to continue this stupid fight anyway
>My warlock and his fighter met, and without remembering anything we teamed to escape the labyrinth
>In a room we found my best friend's RL girlfriend, who teamed up with us too
>And cue, the murder-room
>A 8x8 room with an exploding random tile every round, and with damage that would knock us out in 2 hits. Also, a hard fight
>>
Anonymous 06/12/14(Thu)21:01 UTC+1 No.32735949 Report

>>32735921

>DM thought ''What the hell, what are the chances of you dying?''
>Pretty big man, I got hit 3 consecutive rounds
>Negative HP, and finally death for me
>I was ready to roll a new character, but the fighter wouldn't take it
>He actually DEMANDED that we go 2 rounds BACK IN TIME so that he can save me!
>And so, he started using all his moves, his action points, and his girlfriend's action points too
>We were flabbergasted, we had understood that he was a metagamer, but to go that far?
>We wanted to see where this would go, so the DM allowed it
>The fighter managed to stabilize me at last, and we continued a bit, but the game died soon after, mostly because this was the DM's first
game and it was too much for him
>>
Anonymous 06/12/14(Thu)21:02 UTC+1 No.32735968 Report

Made up stories, on my /tg/? Surely you jest.
>>
Anonymous 06/12/14(Thu)21:10 UTC+1 No.32736085 Report

>>32732906
Why wouldn't you just keep him in some maximum security secret prison? It gives the player some sort of hope, even if he' a total dick, and at least to me it seems easier than the government using some crazy mind blanking technology unless they just have that readily available. but if they did, why would they even need to worry about a media shitstorm?
>>
Anonymous 06/12/14(Thu)21:17 UTC+1 No.32736171 Report

>>32736085
They killed him, anon.
>>
Anonymous 06/12/14(Thu)21:21 UTC+1 No.32736240 Report

>>32736171
Oh, after I saw that guy posting Will Smith I assumed they MIB'd him. Well my point it still made, taking all control away from the PC is just nasty DMing.
>>
Anonymous 06/12/14(Thu)21:21 UTC+1 No.32736242 Report

>>32736171

That was never stated, though sort of implied. It would be silly to do so, however. They'd need a showy trial for the "rogue special ops commander" who illegally used white phosphorus on hostages. I mean, this alleged rpg scenario took place in broad daylight with a great deal of national attention. They can't sweep that under the rug without a Men-in-Black memory eraser tech that works over broadcast television.
>>
Anonymous 06/12/14(Thu)22:14 UTC+1 No.32737114 Report

>>32736242

Well, if I were having to explain it, I'd say the government blamed the cultists.
They may get shit for being unable to rescue them, but from a PR perspective, that's infinitely better than the press finding out they were killed by the men sent to rescue them.

They can then enact their own justice in private.
>>
Anonymous 06/12/14(Thu)22:25 UTC+1 No.32737383 Report

>>32737114

I dunno, can you get away with claiming hostage-taking cultists just up and burned the National Archives with white phosphorus grenades the instant that the secret commando gorup ran in?

Maybe, but "captain of the squad has mental breakdown" would be my first choice as a government dude, it sounds less fishy to me.
>>
Anonymous 06/12/14(Thu)22:33 UTC+1 No.32737531 Report

>>32737383
Yes. They were fanatics, willing to kill themselves and the hostages rather be captured.
This only illustrates the kind of enemies we're up against, and the need for vigilance.

You think the public wouldn't buy that? OK, there'd be conspiracy nuts who'd accidentally be right, for a change, but who's gonna listen to them?
>>
Anonymous 06/12/14(Thu)22:35 UTC+1 No.32737568 Report

>>32732688
Always cracks me up how people brag about being a sniper like it gives them prestige, when the military specifically says "We don't accept people who want to become snipers for the prestige".
>>
Anonymous 06/12/14(Thu)22:36 UTC+1 No.32737610 Report

>>32737531

Oh I wouldn't think there's a problem with motivation to do it, you can pretty much have the news anchor say "terra terra terra-ist" and you're golden, but where'd they get the white phosphorus?
>>
Anonymous 06/12/14(Thu)22:53 UTC+1 No.32737995 Report

>>32737610
We don't know. Which is why I'm putting a motion before congress to increase the reach and powers of our security services.

Or just 'rogue regimes'.
>>
Anonymous 06/12/14(Thu)22:58 UTC+1 No.32738126 Report

>>32732402
>white phosphorus
Everyone loves white phosphorus.
I bet he thought he was a hero after doing that.
>>
Anonymous 06/12/14(Thu)23:02 UTC+1 No.32738222 Report

>>32738126
>Everyone loves white phosphorus.

I know, I have a big bowl of burning white phosphorus for breakfast every morning, right before I get my face peppered with buckshot. It's bracing!
>>
Anonymous 06/12/14(Thu)23:03 UTC+1 No.32738245 Report

>>32738222
Do you feel like a hero yet?
>>
Anonymous 06/12/14(Thu)23:05 UTC+1 No.32738275 Report

>>32738245

Every morning, when I salute the flag!

With my erection!
>>
Anonymous 06/12/14(Thu)23:09 UTC+1 No.32738364 Report

>>32735968
>>
Anonymous 06/13/14(Fri)00:03 UTC+1 No.32739544 Report

>>32733423
>a classic fake vet, right down to his use of the phrase, "If I told you, I'd have to kill you."
My uncle, who is a vet now but was active at the time, was the first person to tell me this phrase as a joke.
I am a vet, and I use it as a joke.
This isn't "classic fake vet behavior" and you've upset me.
>>
Anonymous 06/13/14(Fri)00:05 UTC+1 No.32739583 Report

>>32739544
This guy was using it seriously.
>>
Anonymous 06/13/14(Fri)00:22 UTC+1 No.32739907 Report

I never understand what is up with GMs who purposely cause a That Guy to flip his shit in front of others. It's just handling the situation poorly and sinking to their level of dickishness. Deal with the problem like a adult guys.
>>
Anonymous 06/13/14(Fri)00:28 UTC+1 No.32740056 Report

>>32739583
Ah, carry on then.
>>
Anonymous 06/13/14(Fri)00:31 UTC+1 No.32740129 Report

>>32735776
OP hasta git gud.
>>
Anonymous 06/13/14(Fri)00:35 UTC+1 No.32740207 Report

>>32739907
Ya gotta pick the scab. Get the blood flowing. The sear the infection with fire. All consuming purifying flame. Which in those cases consists of causing a autistic shitlord to lose it where everyone can see. Thus shaming him and getting him out of your hair.
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