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/tg/ - Traditional Games

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Anonymous 05/25/14(Sun)23:42 UTC+1 No.32357893 Report

Got a question if you dont mind educating me /tg/.
Me and a few friends are planning a bit of light RP in a game and we are planning on making a Sorcerer coven, game being set in olden times we will be doing more Fantasy RP.

So the question, the mage class in the said game has control over fire,water,air and earth. All at the same time.
The issue im having here is i dont know how the archetype and the said elements even work with the said Fantasy Sorc archetype.

The spells usually depicted in being cast by Sorcerers are that of that dark realm (forgive the lack of knowledge, im really clueless for the most part about Fantasy) and the said mage class dosent have access to entropy like spells.
I do recall when reading the Liber Chaotica that there were quite a few schools of magic, but i cannot recall if the Sorcs of those towers they mention (in Liber Tzeentch i think) actually used things outside the dark/entropic.

So filling me in on my lack of knowledge, how used are these 4 elements amongst the servants of the Dark Pantheon?
And can a character who only wields these 4 elements pass off as a said powerful servant?
Anonymous 05/25/14(Sun)23:48 UTC+1 No.32357978 Report

Anonymous 05/26/14(Mon)00:54 UTC+1 No.32359291 Report

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