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/tg/ - Traditional Games

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Anonymous 06/12/14(Thu)06:07 UTC+1 No.32725051 Report

Sup /tg/

Tomorrow I am supposed to be playing in a new homemade adventure with my Friday night gaming group; run by my groups resident That Guy who happens to be a fairly reasonable non-"That GM" GM. The game is basically escape from magocracy magic/steampunk-Atlantis which is being attacked by basically Cthulhu and friends. The issue is I don't have a character rolled up yet and I have no fucking clue what I want to do.

The system is Pathfinder and the party currently consists of: Bro playing Magehunter Inquisitor working for the church of the god of magic, neckbeardy nice guy playing his waifu sorcerer with a fey dragon follower because he and the GM like to munchkin fucking everything, annoying guy playing another cleric like he always does, other bro playing trident wielding gladiator.

Please help by giving me all your batshit crazy stupid Pathfinder ideas so I can fuck with neckbeard and GM. Characters are 10th level, have access to 60,000 gold to buy shit on creation and all non-3rd party material is a go. Prestige class dickory welcomed.
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Anonymous 06/12/14(Thu)07:47 UTC+1 No.32726533 Report

>>32725051
Have you ever tried not being a cunt?
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Anonymous 06/12/14(Thu)09:03 UTC+1 No.32727429 Report

Synthesist summoner, name your summon after a classic rock band, max charisma and int and do fabulous poses at the table.
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