[ 3 / a / adv / an / asp / cgl / ck / co / diy / fa / g / gd / int / jp / k / lit / m / mlp / mu / n / o / out / p / po / sci / sp / tg / toy / trv / tv / v / vg / vp / vr / w / wsg / x]

/vr/ - Retro Games

<< back to board
[Delete this thread]

Anonymous 07/14/14(Mon)17:56 UTC+1 No.1767447 Report

Hey /vr/ I'm looking for 2 types of platform games.

Firstly, platform games with little to no combat that still have engaging gameplay, like pic related (stomping on goombas and such I'm counting as combat). Flashback and Another World might be like this, though I haven't played them yet. Not /vr/, but VVVVVV is pretty much this, having to navigate levels but with a unique twist beyond just running and jumping.

Also I am looking for platform games with unique aspects of gameplay that are not super common. From small things like hanging onto platforms in Darkwing Duck for NES to major things like the copy ability in Kirby. Or even adventure game type gameplay like in them Dizzy games.
>>
Anonymous 07/14/14(Mon)18:04 UTC+1 No.1767457 Report

Abe's Odyssey and Abe's Exoddus.

Litte Nemo: The Dream Master and Dynamite Headdy.
>>
Anonymous 07/14/14(Mon)19:04 UTC+1 No.1767543 Report

You might enjoy Lost Vikings 1 & 2.
>>
Anonymous 07/14/14(Mon)19:43 UTC+1 No.1767638 Report

>>1767447
While it might not be exactly what you're looking for, the Commander Keen series has some pretty unique platforming with the use of a pogo stick for high jumps.
>>
Anonymous 07/14/14(Mon)22:19 UTC+1 No.1768030 Report

>>1767447
Jetpack and its countless custom levels.
>>
Anonymous 07/14/14(Mon)22:24 UTC+1 No.1768039 Report

>>1767447
dunno about Another World (it's coming in the mail though) but Flashback has quite a bit of combat. It gets really frustrating later in the game.
>>
Anonymous 07/14/14(Mon)22:35 UTC+1 No.1768062 Report

>>1768039
Another World also has quite a bit of combat.
>>
Anonymous 07/14/14(Mon)22:36 UTC+1 No.1768065 Report

>>1767447
Why m8? Too casual to deal with actual enemies? kek
>>
Anonymous 07/14/14(Mon)23:02 UTC+1 No.1768119 Report

Seems like you're looking for Umihara Kawase.
>>
Anonymous 07/14/14(Mon)23:52 UTC+1 No.1768229 Report

>>1768119
>Seems like you're looking for Umihara Kawase.

Listen to this man, OP
>>
Anonymous 07/15/14(Tue)00:01 UTC+1 No.1768252 Report

I wish there were more games with mechanics like Prince of Persia. The platforming is so satisfying and amazingly executed in that game, the timing required for jumps, climbing and hanging off platforms, traps, it was fucking great. Duels were also intense as fuck and simple to control but hard to master, later fights with stronger dudes become like movie fencing.

I feel the sequel was inferior on many levels.
>>
Anonymous 07/15/14(Tue)00:05 UTC+1 No.1768265 Report

>>1768119

Was going to post this. Start out with the SNES translated version. Shit gets hard quickly.
>>
Anonymous 07/15/14(Tue)00:06 UTC+1 No.1768267 Report

>>1768252
You might like Nosferatu.
>>
Anonymous 07/15/14(Tue)00:09 UTC+1 No.1768273 Report

>>1768252
>tfw you kill Jafar after a 10-minute long swordfight with 2 minutes left on the hourglass
>>
Anonymous 07/15/14(Tue)00:14 UTC+1 No.1768280 Report

>>1768273
http://www.youtube.com/watch?v=8YCp3zcw64o
>>
Anonymous 07/15/14(Tue)00:18 UTC+1 No.1768287 Report

>>1768252
DOS Prince of Persia is a great example of a near perfect combination of animation, controls and sound fx leading to good/rewarding gameplay. It "feels" sooo bloody good.
>>
Anonymous 07/15/14(Tue)02:18 UTC+1 No.1768605 Report

>>1768252
Aye. And the game looked so damn splendid as well. So simple yet so charming. Something about the original DOS version divinely beautiful. Must be a great game to play stoned.
>>
Anonymous 07/15/14(Tue)02:20 UTC+1 No.1768610 Report

>>1768280
nice find m8
>>
Anonymous 07/15/14(Tue)02:22 UTC+1 No.1768618 Report

>>1767447
How bout Metal Storm on thr NES, op? Reversing gravity is cool and stuff.
>>
Anonymous 07/15/14(Tue)02:24 UTC+1 No.1768628 Report

1. Blackthorne (pic related)

2. The Lost Vikings

Both games are by Blizzard.
>>
Anonymous 07/15/14(Tue)02:30 UTC+1 No.1768640 Report

>>1768628
I highly recommend The Lost Vikings, in particular the sequel. It also has the best subtitle ever: Norse by Norsewest.
>>
Anonymous 07/15/14(Tue)04:05 UTC+1 No.1768889 Report

>>1767447
You might want to look into Misadventures of Flink on the MD/MCD. It's "yer typical platformer" tho, however- It's Psygnosis, so it has dat feel.

I do not like the gameplay at all (character accelerates veeeery slowly; you kill enemies by jumping on their heads but the jump is wank and the hitbox is shite). Music's irritating too. But it has to be said- it's one of the best looking/better animated games on the Mega Drive. Worth a look if you liked stuff like Zool or what 'ave ya.
>>
Anonymous 07/15/14(Tue)04:10 UTC+1 No.1768897 Report

>>1768605
Elegant might be the word?

DOS PoP is one of those things- you don't see it on best games lists, no one has it as a favorite but it's just a lesson on making games. Graphics, sound, gameplay, difficulty, design- everything about it is just right.
>>
Anonymous 07/15/14(Tue)05:00 UTC+1 No.1769035 Report

Oof, OP here, what a nice list of games.

Yeah I played both Lost Vikings games, they're great. My only complaint is that levels have no checkpoints and can be pain to start over if you die or even just fuck up a puzzle. But yeah they're awesome.

Metal Storm is fun, too.

I'm gonna check out the other games mentioned so far. Also, how is Pandemoniun for the PSX?

That reminds me, Klonoa has the cool thing of picking up enemies and using them as a double jump or a projectile.
>>
Anonymous 07/15/14(Tue)05:17 UTC+1 No.1769090 Report

>>1768897
The PoP Classic remake I downloaded on PS3 ages ago was terrible. Absolutely disgusting.

Also where the hell has PoP been this entire gen that's finishing? They had some decent games on PS2 but only one game for PS360 which I never played but heard was crappy and casual as fuck. Oh well. Hopefully they'll come out with something decent this new gen.

None of the newer PoP games on PS2 compared to the original for me though. I never played PoP2 from start to finish on DOS.
>>
Anonymous 07/15/14(Tue)05:23 UTC+1 No.1769107 Report

>>1769090
>but only one game for PS360
There were actually two, the one just called Prince of Persia and then also Forgotten Sands.
>>
Anonymous 07/15/14(Tue)17:49 UTC+1 No.1770183 Report

>>1768889
I played a bit of Flink, it's definitely got a cool art style and animation. I see what you mean about the slow acceleration, but jumping is a good way to move faster. I think I'll like it.
>>
Anonymous 07/15/14(Tue)19:19 UTC+1 No.1770381 Report

>>1769090
Not that I've played any with the exception of 2, but the "sequels" seem to take the cues from the name rather than the game. I reckon Mirror's Edge is more of a sequel than any of them. Apart from the lack of the labyrinthine aspect of PoP, its high points are almost identical. It also manages to replicate the sense of urgency.
>>
Anonymous 07/15/14(Tue)20:05 UTC+1 No.1770539 Report

>>1770381
Sands of Time was pretty good. That's the only one I played properly after the two originals.
>>
Anonymous 07/15/14(Tue)20:09 UTC+1 No.1770556 Report

>>1768039
Yeah, the enemies eat too many bullets and they have sizable mercy invincibility. Combat is the weakest part of Flashback and is more of a chore than any sense of difficulty or challenge.
>>
Anonymous 07/16/14(Wed)10:36 UTC+1 No.1772946 Report

>>1768252
I could never get use to "Prince of Persia". It felt like you had to know what you were going to do like 5 seconds in advance and I found myself flubbing a lot of jumps or unsure if I was going to make a jump judging by the distance.
>>
Anonymous 07/16/14(Wed)10:53 UTC+1 No.1772967 Report

>>1772946
That's exactly how it was designed. You're supposed to feel like you're controlling a real person. He's certainly acrobatic, but he doesn't have superhuman powers. He needs to build up significant momentum to make large leaps, and he has to take off from a planted foot. Still, it is possible to learn and perfect the timing.
>>
Anonymous 07/16/14(Wed)12:36 UTC+1 No.1773058 Report

>>1769090
If the PoP Classic game is the same Gameloft one that was put out on XBLA, I wonder what your problem with it was.

It's an excellent 3D conversion that respects the original mechanically while removing a few annoyances like the need for pixel perfect alignment to jump up and grab an edge. They also added a back flip and wall jump that is very neat when speedrunning and doesn't interfere with the original level designs. The graphics are pretty and animations fluid, but I still prefer the DOS version's sprites and tiles.

The main mode's shitty checkpoints and casual shit features like the butterfly trail to show the way are stupid, I agree, but the latter can be switched off, and main mode is something you finish in less than an hour anyway. Survival mode, where you get one life to clear the game start to finish in one sitting, gave me so many hours of stress, frustration and fun. Check it out if you enjoy a challenge.
>>
Anonymous 07/16/14(Wed)13:03 UTC+1 No.1773107 Report

>>1772967
>Still, it is possible to learn and perfect the timing.

If Arino managed it, you've got no excuse.

I gave up on it when I was twelve, too

>He's certainly acrobatic,

I read that as "alcoholic" and imagined a remake with an angry RNG fudging all your jumps.
>>
Anonymous 07/16/14(Wed)13:15 UTC+1 No.1773131 Report

>>1768280
>>1768610
This one is the one that gives the most weirds because you've seen it a million times, yet never seen it before.
http://www.youtube.com/watch?v=PH0cpppGuow
>>
Anonymous 07/16/14(Wed)18:07 UTC+1 No.1773641 Report

Thought I'd link a speedrun bc fuck it. Not the exact version of the game I remember playing (different tile colours and sword sfx) but still basically the same thing.

https://www.youtube.com/watch?v=ZvlNppHraWs
https://www.youtube.com/watch?v=U8Kw2pA6hb8
>>
Anonymous 07/16/14(Wed)18:34 UTC+1 No.1773696 Report

>>1773641
Those slightly different textures weird me out. Are there multiple versions on DOS?
>>
Anonymous 07/17/14(Thu)13:20 UTC+1 No.1776307 Report

>>1772967
I'm sure if I kept at it I could learn it, but all I'm saying is stuff like Mario and a lot of other platformers don't do much to prepare you for it.
All the content on this website comes from 4chan.org. All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster. 4chanArchive is not affiliated with 4chan.