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/vr/ - Retro Games

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Anonymous 07/22/14(Tue)00:16 UTC+1 No.1790309 Report

I just finish Final Fantasy VIII and the last time I played it was when I was around 9 years old when it came out. What did you all think of the ending and what it meant? I'm not too fond of the "squall is dead; its a dream" theory.

And general ff8 thread
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Anonymous 07/22/14(Tue)00:26 UTC+1 No.1790323 Report

>>1790309
Time loop where Ultimecia doomed herself to be killed over, and over, and over, and over, and over. Such is the price of trying to harness time itself.
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Anonymous 07/22/14(Tue)00:32 UTC+1 No.1790338 Report

Triple Triad is the alpha and the omega. All else is dross.
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Anonymous 07/22/14(Tue)00:36 UTC+1 No.1790347 Report

>>1790309
Quistis learns time magic to go back to the past when I'm a kid to ss me.
I can dream ;_;[.spoiler]
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Anonymous 07/22/14(Tue)00:45 UTC+1 No.1790382 Report

I always thought VIII was X before X. Outside of the battle system and more sci-fi than pilgrimage, it pretty much was right down to the ending.
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Anonymous 07/22/14(Tue)03:23 UTC+1 No.1790948 Report

>>1790338
I always liked Sphere Break better. I never could figure out Triple Triad or Tetra Master.
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Anonymous 07/22/14(Tue)04:43 UTC+1 No.1791163 Report

>>1790948
I had more fun with Tetra Master than Triple Triad. Kid me found the cards easier to understand on TM.

The worst minigame thing of all though is Blitzball
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Anonymous 07/22/14(Tue)05:01 UTC+1 No.1791225 Report

I tried playing FF8 earlier in the year after not playing it for 10 years. I barely made it disk 2. I couldn't stand the battling and rejunctioning every time I changed party members.
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Anonymous 07/22/14(Tue)05:10 UTC+1 No.1791267 Report

The entire final act of FFVIII is basically just an asspull. Fun game though.
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Anonymous 07/22/14(Tue)05:25 UTC+1 No.1791316 Report

I thought the game shit the bed too many times for the ending to have any impact

God it was fucking terrible

And the junction system is so easy to abuse it's embarrassing
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Anonymous 07/22/14(Tue)05:27 UTC+1 No.1791324 Report

>>1790309
The whole game is a pointless time loop, which just led me to conclude that it was "dumb and a waste of time" when I first played it. I still do think that to some extent, but I've softened up enough to classify it as an alright game. The mechanics are still very different from the rest of the series and I enjoy it because of that and it's so fun to break. The draw system gets too much shit, even if the hate is understandable.

The game easily has my least favorite cast in the entire franchise though, and the Squall-Rinoa love story is as shallow as Squall's character.
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Anonymous 07/22/14(Tue)05:38 UTC+1 No.1791352 Report

How come people who play FF games never understand the simple plots involved?

The only real bad part of FFVIII I could see was the unlimited use of GFs.
Other games charge you MP to use summons.
Then again, it's not really that bad, because only YOU can make the game that easy.
Wanna challenging playthrough? Don't use GFs or junctioning. Good luck with the Malboros.
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Anonymous 07/22/14(Tue)05:39 UTC+1 No.1791357 Report

>>1791352
>Don't use junctioning
Well now that's just silly.
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Anonymous 07/22/14(Tue)05:45 UTC+1 No.1791376 Report

>>1791357
It depends how much you want to challenge yourself.
People talk about how easy FF games are.
It's because they make the games easy.
RPGs can be made crushingly hard by altering how you play them.
Hence, things like this-
http://www.gamefaqs.com/ps/197343-final-fantasy-viii/faqs/49101
Perfect game quests are also challenging, but you have to be kind of autistic to do them.

I spammed GFs when I first played FFVIII in 2000.
I later limited use and decided to rely on physical attacks and magic.
I even played a Mag-only game, which was fun and forced creative junctioning because you needed to use most spells to get through while also not greatly weakening junctions.
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Anonymous 07/22/14(Tue)05:47 UTC+1 No.1791380 Report

>>1791376
I like a challenge but I don't like stripping a game of essential mechanics just to get to it. The junction system is the whole reason to play FFVIII in my opinion. Denying yourself of the Draw command and GFs is a better starting point.
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Anonymous 07/22/14(Tue)05:50 UTC+1 No.1791392 Report

What I hated most about VIII was that ugly gray. The interface is hideous.
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Anonymous 07/22/14(Tue)05:53 UTC+1 No.1791403 Report

>>1791380
I think it's a testament to the game's difficulty that the hardest fight is a fight with Diablos right after you get his item.
Unless you've been anal about powering up, that fight will test you well on how you can skillfully plan attacks and navigate the menu.

One slip-up and your timing for Selphie will be off, and after a hit of Graviga followed almost immediately by a killing physical attack on selphie, then on another character, so you're left with one person with critical HP to toss phoenix downs while this demon is bearing down on you with fast attacks...
And without much physical strength or good weapons, no strong limits are available.

It can get very exciting.
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Anonymous 07/22/14(Tue)05:55 UTC+1 No.1791406 Report

>>1791403
If you have even one Blind magic Diablo is a joke.
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Anonymous 07/22/14(Tue)06:01 UTC+1 No.1791423 Report

>>1791406
I've never gotten my mag stat high enough for that to reliably stick.
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Anonymous 07/22/14(Tue)10:24 UTC+1 No.1792076 Report

I've recently started my second attempt to start and finish FFVIII after a disk scratch forced me to quit on disk 4 6 years ago. I'm picking up a lot more from the game's story and setting then in my first attempt. The soundtrack and high school characters are giving me serious Twin Peaks vibes for example.
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Judge Reinhold 07/22/14(Tue)12:35 UTC+1 No.1792268 Report

>>1791403
Dude, draw->cast demi.

Diablos is super easy if you just do that.

FF8 is my favourite game ever. I have beaten it about 8 times in total. However that doesn't mean I don't recognise its faults. The junction system is broken (buy tents, refine curaga, have more health than most bosses by 5 hours in) and summons are worthless/overpowered depending how you use them (I can't stand them, the animations are too long and button mashing isn't fun), zell's limit break is broken (xo,<>,xo,<>,xo,<>...) but this game just has the best, most dramatic moments.

Assaulting a beach in a rocket powered boat.
Being chased down a hill by a giant robot spider.
Hi-jacking a train whilst it's moving.
Planning out and executing the assassination attempt on the sorceress.
Escaping a prison that drills into the desert.
Desperately trying to stop the missile launch.
Activating the garden defense system.
The garden fight.
THE GARDEN FIGHT.

I mean it just goes on and on. It has set piece after set piece. Other games may have better combat systems, clearer plots, better graphics or anything else you care to mention. They won't have those awesome moments.

Love ff8.
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Anonymous 07/22/14(Tue)12:45 UTC+1 No.1792284 Report

I think the ending means that after everyone got separated in time/space, Squall couldn't be pulled back because he didn't feel a strong enough attachment to anything, and Rinoa wasn't pulled back because she was so attached to Squall. They both realize this and accept their feelings for each other and are pulled back to the real world. All the symbolism is just them coming to terms with it/something cool Square wanted to add.
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Anonymous 07/22/14(Tue)12:47 UTC+1 No.1792287 Report

>>1792268
I didn't like FF8 as much as I thought I would, but you're right, the set pieces are the real highlight of the game.
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Judge Reinhold 07/22/14(Tue)13:11 UTC+1 No.1792319 Report

>>1792284
Thank god. Someone else gets it.
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Anonymous 07/22/14(Tue)16:16 UTC+1 No.1792618 Report

Out of every Final Fantasy game I played, this game is always my go-to game. From when you arrive at Esther onwards is one of the best parts imo. Especially the lunar cry. I really wish there was more lore about the world though. Finding Odin was great, and it really makes me feel like there is much more lost potential with Centra themed places that could have been used for side story stuff.
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Anonymous 07/22/14(Tue)16:19 UTC+1 No.1792628 Report

>>1792618
> From when you arrive at Esther onwards is one of the best parts imo. Especially the lunar cry.
Couldn't disagree more. When you arrive in Esthar is when the game kicks the cinematic bullshit to whole new levels. There's hardly any gameplay for hours as you tediously slog through dialogue and cutscenes. Definitely put a sour taste in my mouth last time I replayed it recently. I had forgotten things got that bad.
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Anonymous 07/23/14(Wed)02:16 UTC+1 No.1794358 Report

>Main character is dead
>Entire story is a dream

Every single fan theory across every media ever
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Anonymous 07/23/14(Wed)02:44 UTC+1 No.1794452 Report

>>1792628
The reason I enjoyed it was it was a nice break for story continuation after the fantastic garden battle and before you get ragnarok. Getting ragnarok pretty much meant it was side quest time, and even when you continue on with the story, you get one of the most well done final segments in a ff game. I respect your opinion, but I feel it was well placed in between a lot of battle heavy segments.
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Anonymous 07/23/14(Wed)19:50 UTC+1 No.1796679 Report

I started a playthrough before summer, paused it and came back to finish the fight over the past few days. The set pieces truly are the most memorable moments in the game, while the overall story never really pulled me in as much as other games of the series. I think it's worth replaying for the junction system, just to see if you can break it any further.
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Anonymous 07/23/14(Wed)20:03 UTC+1 No.1796708 Report

>>1791324
I don't understand how can someone say that Squall is a shallow character. I guess most people think of him only as Whatever-hero but there are much more degrees to him than just that. He cares about his friends, the Garden and he was a great leader throughout the game. And that's not all. Squall was great protagonist, people just need to look past his quietness and being level-headed.
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Anonymous 07/23/14(Wed)21:17 UTC+1 No.1796895 Report

>>1790309
Squall and Ultimecia end up in the past for some reason, maybe Ultimecia is Rinoa and wanted to give her power to Edea so that everything would happen , if Rinoa hadn't given her powers Squall and her wouldn't have ever met.

Later Squall returns to the nothingness after Ultimecia's death, Rinoa uses her powers to bring back everyone to the past.
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Anonymous 07/23/14(Wed)21:22 UTC+1 No.1796913 Report

>>1790309

oh god, just thinking about Quistis in her uniform and glasses gets me hot and bothered

is it so wrong that I crushed on her
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Anonymous 07/23/14(Wed)21:47 UTC+1 No.1796990 Report

>>1792268
VIII's definitely not my favorite FF for it's battle system, but yeah, what made me not regret my time with that game were just the awesome scenarios that took place. Oh also one of the best FF OSTs.
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Anonymous 07/23/14(Wed)22:17 UTC+1 No.1797104 Report

>>1796913
Nope, me too.
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Anonymous 07/23/14(Wed)23:10 UTC+1 No.1797265 Report

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Anonymous 07/23/14(Wed)23:11 UTC+1 No.1797270 Report

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Anonymous 07/24/14(Thu)00:12 UTC+1 No.1797457 Report

>>1791163
>this
>fuck blitzball
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Anonymous 07/24/14(Thu)01:04 UTC+1 No.1797571 Report

>>1797265
lel
>>1797270
HEARTY LOL
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Anonymous 07/24/14(Thu)03:51 UTC+1 No.1798127 Report

>>1790309
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Anonymous 07/24/14(Thu)17:07 UTC+1 No.1799935 Report

While I don't necessarily agree with the "squall is dead" theory, it brings a lot of interesting points up.

Firstly I believe that everything that happened, up until time kompression, really happened. NORG, Squall surviving a spear through the chest, the whole cast growing up in an orphanage together and forgetting about it... I could buy it because it was cheesy, it was a Final Fantasy game. I'm not expecting philosophical overtones or ambiguous resolutions here.

But I think the whole GF-causing-memory-loss element is either ignored or specifically avoided because of how convenient it is - when these people seem to forget that element was explained in detail BEFORE the lakehouse reunion.

So what I think happened during the trippy ass ending is that the heavy use of GFs was finally breaking Squall's mind, erasing the one thing he cared about most but refused to devote full attention to. The mind deteriorating process interpreted his deflection as junk data, and attempted to remove memories of her. Thus we see her face blurring and such. After time kompression was completed and everyone is reunited, Squall's memories are intact and unharmed because at this point the use of GFs has expired and their symbiotic leeching from the hosts' brains and abilities are gone.

That's just the way I assume Squaresoft wanted it interpreted though. Their endings rarely lean on ambigious, certainly not unsolvable, and usually the most straight forward meaning is right. FFIX, for example.
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Judge Reinhold 07/24/14(Thu)17:27 UTC+1 No.1799980 Report

>>1797265
Wow, that gets several things wrong.

Rinoa is one of two sorceresses. Edea is there at the end munching on the entrees with cid.

Second, there's no way to destroy the sorceress powers, if you 'kill' a sorceress they don't die until they've passed on their powers, hence why ultimecia passed hers on to edea.

What you HAVE in fact done is ensure that the powers aren't passed on after ultimecia due to creating a time loop whereby edea is inheriting her powers from ultimecia, who eventually inherits them back.

So yeah, didn't fuck up, saved the world biatch.

But >>1797270 makes some very valid points. The whole thing with the ring was dumb and stupid. As was "oh no! hurry! Rinoa can only hang on for another 45 minutes!"
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Anonymous 07/24/14(Thu)17:45 UTC+1 No.1800031 Report

To anyone who claims Squall to be a shallow emo character with no depth and switches his mind all the time, I have a question to:
Have you ever actually been around teenagers as an adult? Protip: that's mostly what they're like, fucking retards. 10 years later, if they have any brains on them, they realise how retarted they were.

I never thought that the Rinoa/Squall love story is that interesting, but the real intersting one is Julia/Laguna/Raine. If you go full retarted Shadow of the Colossus -fan on that, it's a pretty interesting story.
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Anonymous 07/24/14(Thu)19:07 UTC+1 No.1800273 Report

>>1790948
How the hell can't you figure out TT? That shit is just Greater Than/Lesser Than: The Game.
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Anonymous 07/24/14(Thu)19:54 UTC+1 No.1800424 Report

>>1791352
>The only real bad part of FFVIII I could see was the unlimited use of GFs.
It's because the game forced you to spam GFs to win. Spells were nerfed and did little damage, and since you needed them to increase your stats it was counter-productive to use them since you'd have to spend another 2 hours drawing. And everyone except Squall's physical attacks did fucking nothing. If you didn't constantly spam Guardian Forces you wouldn't win.

Also:
>How come people who play FF games never understand the simple plots involved?
Because it handed us a retarded plot twist 3/4 of the way through, made Laguna's side-plot basically pointless aside from the fact that he sealed Adel(which we never got to experience), made Adel, who was constantly toted throughout the whole game as the single greatest threat to humanity ever(besides Ultimecia) a stupid plot-device who you only get to see do anything in two scenes and then have one easy ass boss battle against, and gave Seifer the worst wrap-up for an otherwise extremely compelling character arc.

Overall, VIII's story isn't hard to follow, it's the same story as 2, 4, 6 and 7, but they put more attention into the set pieces than the story itself.
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Anonymous 07/24/14(Thu)20:26 UTC+1 No.1800524 Report

>>1799935
>when these people seem to forget that element was explained in detail BEFORE the lakehouse reunion.

people don't hate the orphanage because it's out of the blue, they hate it because it's stupid
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Anonymous 07/24/14(Thu)20:29 UTC+1 No.1800532 Report

>>1800031
>To anyone who claims Squall to be a shallow emo character with no depth and switches his mind all the time, I have a question to:
>Have you ever actually been around teenagers as an adult? Protip: that's mostly what they're like, fucking retards. 10 years later, if they have any brains on them, they realise how retarted they were.

Counter Protip: You just hang out with shitty teens
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Anonymous 07/24/14(Thu)20:42 UTC+1 No.1800568 Report

>>1800532
I don't hangout with teens, that could get me arrested. And I have no desire to do so either, since you know, they know fuck all about anything and think everything is unfair.

But you're not arguing that shitty teens exist? Things like Quistis HAVING to apologise to Rinoa that EXACT moment is something retarted teens do.
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Anonymous 07/24/14(Thu)20:55 UTC+1 No.1800603 Report

>>1800568
>I don't hangout with teens, that could get me arrested.
lol'd

>>1796708
Squall is a Protag I found very likable.
He likes order, and preparedness.
I'd definitely not mind him leading my team of mercenaries into a job.

>>1800532
All teens have some stupid quirks going on. It's the point in time when you're taking in and ordering massive amounts of social data, and because social data is not orderly like academic data that you get as a child, it's hard to get it all straight, and you end up testing things that usually don't work, to find out what does work.
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Anonymous 07/24/14(Thu)21:04 UTC+1 No.1800626 Report

>>1800568
Heh, be gentle to the underage, but not in an illegal way. They have no idea what kind of shit can life throw at them, yet.
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Judge Reinhold 07/24/14(Thu)21:13 UTC+1 No.1800646 Report

>>1800424
Wait wait wait wait wait wait wait wait wait wait.

You used GFs as your main attacks throughout the entire game?!?

No wonder you disliked them.

If you ever decide to play the game again, please take the following pieces of advice from me. I have played this game a lot and I honestly feel they will help you increase your enjoyment of the game.

1. DO NOT USE GFs at all. Remove that command from your command bar. Fight. Magic (for healing). Draw. Item. Your main form of attack should be physical attacks, especially limit breaks. You will find that in the amount of time it takes you to do a summon, especially a powerful one, you can do two physical attacks, if not more. Junctioned sensibly, that means twice the damage, or possibly around 30 times if you get limits with squall or zell.

2. Take a squad that includes Zell and either irvine or Rinoa. Rinoa's limit break is kind of hit and miss compared to Irvines, but doesn't require the use of items so it evens out. Quistis's limit breaks are all single attacks so only her final limit can break the 9999 barrier and even then it doesn't do it by much. Selphie's limit break is magic based and requires a heck of a lot of re-rolling to get something useful. Sure you can get useful stuff like wall, but normally you'll get 3 fires or 1 water so leave her alone.

3. Refine magic. You can get 100 fires with each party member in the first fight you can draw it if you really want. Or wait an hour or so and refine it from some junk. Heck you can refine curaga from tents very early on, you're probably gonna be ok for quite some time after that.

4. If you want to draw, don't draw with everyone at once. You come to dollet. There is a soldier. He has scan! Quick! Spend 20 minutes getting 100 of it with everyone! Or, just have one person draw and the other two kill him. You're going to have to fight another 30 of these guys, you'll get the 100 scans eventually.

...
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Judge Reinhold 07/24/14(Thu)21:27 UTC+1 No.1800672 Report

>>1800646
5. Aura and the triangle button are your friends. If you are on low health or in aura just press it until you get a limit break.

6. Zell's limit break should go OX,<>,OX,<> and so on. Ignore the harder limits. You get good at this you can get a command off in a tenth of a second. Thats a lot of hits if you get the 16 second window.

7. Play the card game. First off it's ace, second you get lots of cards you can refine for weapons and spells, including some that make ultimecia a joke tbh, so you may want to limit your refining to common cards to keep the game fun.

8. Whilst spells are not going to be your main form of attack, they are not useless. You should only be junctioning spells you have 100 of unless it's something very powerful, it's very early on or it's a stat you don't care about, like status attack 2. This means you're often going to have unjunctioned spells, such as water, blizzara or so on hanging around. Don't think anything of firing those off. You'll get more later. Exception to this is cure spells. Cast them when you need them. You can refine more very easily.

Thats all really. You'll find this gives you a much quicker, but still complete experience. I had a friend who went the GF route as well. I watched him fight ultimecia and it felt like it took 3 days.

Oh, final protip: Skipping squall's second and third swords increases the likelyhood of getting lionheart from 25% to 50%. It's a git, but if you want max damage output against omega, it's worth it.
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Anonymous 07/24/14(Thu)21:41 UTC+1 No.1800702 Report

ff8 sux and is bad i h8 it
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Anonymous 07/24/14(Thu)21:41 UTC+1 No.1800703 Report

If I recall somebody actually debunked the Squall is dead theory, which was a neat idea, but it had some holes in it.

I actually find the theory of Rinoa being the bad guy more interesting, but I doubt that one is right either, because I think that and Squall is dead are giving way more credit to Square's writers than realistically deserved. I mean no offense they've done some stories well, but never really all that complicated.


I think what the game was trying to get across is that the future would be free of the sorceress curse because instead of being passed on to the next generation it was passed into the past so it terminates the succession line with the time loop. Ultimecia being the last sorceress.


I know that probably doesn't fit perfectly either, its just what I feel was their goal. Square back then was like the fantasy version of Tim Burton, neat too look at and more about style giving a message then perhaps actual consistency. So when I see something that looks cool and deep in the game I'm a bit inclined to think they just thought it would look cool rather than a great plot device.
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Anonymous 07/24/14(Thu)21:43 UTC+1 No.1800709 Report

>>1800646
>You used GFs as your main attacks throughout the entire game?!?

I did that as a kid. I can't believe it either, but I totally fought the whole game using GFs only.
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Anonymous 07/24/14(Thu)22:15 UTC+1 No.1800787 Report

>>1800646
>>1800672
Thanks for the tips, it did get irritating having to use GFs all the time, but my overall point is that while you can use other methods, the developers went out of their way to make GFs the most useful attacks in the game, especially for first time players who didn't know ways to cheat the system.

Looking back it was like they were trying to make a system similar to Shin Megami Tensei's, but just had the player be too reliant on GFs and their power.
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Anonymous 07/24/14(Thu)22:17 UTC+1 No.1800798 Report

>>1800709
I used Squalls physical attacks for weak enemies whose sole purpose was to draw magic. But generally, yeah, the developers dropped the ball and made so that GFs were the easiest go-to thing for players.
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Anonymous 07/24/14(Thu)22:26 UTC+1 No.1800821 Report

>>1796708
I don't understand how can someone say that Squall is a shallow character.

I don't know, to be honest although he comes off as the generic I-don't-give-a-fuck-about-anything-watch-me-whip-my-emo-hair characterm his sub-plot and character arc is amazing and one of the best in the series. I'd argue that it was handled just as well as Cloud's(who more or less had the same type of character development). It's so subtle, but if you are able to see it then you can realize just how great it is.

Sucks they shafted Laguna at the end though, I would have liked a genuine heart-to-heart with him and Squall
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Anonymous 07/24/14(Thu)22:33 UTC+1 No.1800840 Report

>>1791403
Diablos was easiest to beat immediately though. I only found Diablos hard the first time I played when I waited until later in the game.
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Anonymous 07/24/14(Thu)22:36 UTC+1 No.1800850 Report

Where does the whole time loop idea come from? I haven't played FF8 since I was 12 but I don't recall it ever being implied that things went back to the way they were before.
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Anonymous 07/24/14(Thu)22:43 UTC+1 No.1800861 Report

>>1800850
When Ultimecia dies, Time Compression sends her and Squall back to when Squall was a child. Ultimecia passes her powers onto Edea, and Squall gives Edea the idea of SeeD; so SeeD exists to defeat Ultimecia is because Ultimecia was defeated in the first place. Likewise, Ultimecia got her powers from being defeated.

It's not a time loop "idea", it's shown as such in the game itself.
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Anonymous 07/25/14(Fri)01:02 UTC+1 No.1801380 Report

>>1800850
>Where does the whole time loop idea come from?

it comes from the very fucking obvious time loop.

They fucking Show Ulty going back in time, dying and giving Edea her powers. There's nothing nebulous about it
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Anonymous 07/25/14(Fri)09:35 UTC+1 No.1802857 Report

>>1791403
I always used the wizard stones you get from that insect boss battle you have right before you get the Diablos item.
Made it into curaga and gave it to Squall. Now he can have more hp then the rest of your team, but still have low enough hp to get the limit breaks
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Anonymous 07/25/14(Fri)09:39 UTC+1 No.1802864 Report

theme song for thread?

http://www.youtube.com/watch?v=SaNqpBAy54o
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Judge Reinhold 07/25/14(Fri)10:16 UTC+1 No.1802931 Report

>>1800703
Squall is dead had to be debunked? Seriously? It's the 'indoctrination theory' or 'link is dead' of ff8. It's reading things into stuff that isn't there. It's the very definition of making the evidence fit the theory, not the other way around.

Rinoa is the bad guy is just as stupid.

I don't think the people who put forward these two genuinely thought this is what the creators were going for, they were just neat little things they thought up. As cool 'alternative interpretations' they work, but if you try and say that they're genuinely what the writers intended you'll see they fall down very quickly.

The ultimecia being the last sorceress thing is entirely the idea. They outright state as such in the game! Adel and ultimecia are dead, edea and rinoa aren't evil, there is no longer a need for SeeD so now they just chill in their flying city having parties.
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Judge Reinhold 07/25/14(Fri)10:17 UTC+1 No.1802935 Report

>>1802857
seriously people.

Draw -> cast demi. It fucks him up. Also probably the only time draw -> cast is actually useful, as he will almost certainly have a higher mag stat than you at this point.
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Anonymous 07/25/14(Fri)10:27 UTC+1 No.1802950 Report

R=U
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Anonymous 07/25/14(Fri)10:50 UTC+1 No.1802991 Report

>>1802931
>Rinoa is stupid.

I agree, that bitch was dumber than a sack of dead hamsters. I don't know how they made someone who makes Tifa look smart but they did
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Anonymous 07/25/14(Fri)12:36 UTC+1 No.1803153 Report

>>1802991
agreed. Quistis is where its at. Shes smart, attractive, ambitious and that whip. i bet shes a freak in the sheets now thats my kind of girl
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Anonymous 07/25/14(Fri)18:36 UTC+1 No.1803782 Report

>>1802931
I don't know, I kind of believe Link is dead after reading up everything on it. Squall being dead feels like an asspull though, do I do like the idea of Rinoa being Ulty.
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Anonymous 07/25/14(Fri)18:41 UTC+1 No.1803804 Report

Couldnt get into this game because of the junction system. Had no problems with other ff games. It really ruins the game for me
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Anonymous 07/25/14(Fri)19:46 UTC+1 No.1803965 Report

>>1803804
I think I only enjoyed the Junction system because it was so easy to break the game with if you play the card game and get that GF Card skill. Just synthesis rare cards and slap them on.

I'd replay it if I wasn't installing VII at the moment.
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Anonymous 07/25/14(Fri)20:24 UTC+1 No.1804082 Report

>>1803153

even Selphie had more than a mouse wheel going on in her head
>>
Anonymous 07/25/14(Fri)21:50 UTC+1 No.1804304 Report

>>1802931
Yes that is pretty much what I wrote.

I've not been able to play it in a long time though because its a fucking boring game.
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